• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

AI Ships - forward motion - KC-135

Seahawk72s

SOH-CM-2023
It seemed logical that a KC-135 in AI Ships would be a good way to
try aerial refueling. The problem is that sometimes the aircraft will not move.
I can press that forward selection and nothing happens. The times that it does works
having the KC-135 with drog flying at 270 @ 10,000 ft looks pretty nice.

Has anyone else seen this issue and if so heard of any solution..?

Thanks,
tc
 
Wow, that idea is very new to me. I tried to set up AI Tankers for my Superhornet und several other planes and failed all the time.

How did you got the AI Plane with the altitude into the AI Carrier Menu?
 
If you are trying to use this tanker in AI Carriers, then you must use it over the water or it wont move. It is like having a giant tether from the plane down to an invisble ship. If you have downloaded the USS Macon project, there is an AI version which is done the same way. If the invisible ship hits land it stops the airship also.
 
I tried this trick too. I modified an AI KC 135 using modelconverterX (freeware, downloadable from FSdeveloper) to set the altitude. Then I created an AI "ship" setting the speed in the sim.cfg file and finally I modified the cfg file of AIcarriers with the adequate entry. I had this idea when I saw the SH60 flying near the Nimitz. But I stopped using it because the plane stopped suddenly many times. Now I know why. I suppose this can be used only to refuel over the sea.
 
Thanks NavyChief8, that was the problem.!

Flying over Pudget Sound would definitely make it hit or miss..
 
Maybe contact AICarriers creator about making a modification and call it AITankers.
 
seems like that would be a really cool idea and potentially a small code change for the developer!
 
Back
Top