Talos2005 found the solution!
Hi gents,
shortly after Thicko released his splendid Kate series, Talos2005 complained about the same problem. Thicko's Kates flown as AIs, both B5N1 and B5N2, would crash into the water or into the side of targeted ships during torpedo runs.
He found the solution by increasing the elevators effectiveness from 1.0 to 2.0 in the aircraft.cfg of each model.
It would also help decreasing with AirEd the Moment Of Inertia values by about 50-60% in the airfile (record 1001), as suggested by Tango Romeo in his AI performance tuning tutorial. If the record is not there, just find any aircraft that has it and copy it into Thicko's Kate airfile. Then copy the MOI values from the aircraft.cfg and decrease them.
TR explains that when CFS2 loads an aircraft, airfile values take precedence over aircraft.cfg ones when such aircraft is an AI plane. Moreover, MOI values dictate the amount of force necessary to move an aircraft in that particular axis. When record 1001 is missing from the airfile, aircraft.cfg values are the only ones available to the sim but, although fine for a user-controlled plane, they are usually too high for the sim to handle.
As a result, we have AI planes that refuse engaging dogfights, do not make bomb runs, crash during takeoffs/landings, collide in midair or, as in this case, crash during their torpedo runs simply because the sim, with too heavy MOI values, cannot act fast enough to pull them out of them.
I haven't had the time to run such experiments, but I already did modify all stock Japanese aircrafts airfiles involved at Pearl by adding record 1001 with MOI values decreased by half in it.
For Thicko's Kates I would try both modifications.
Cheers!
KH :ernae: