Uploaded stock CFS2 buildings repainted in hi-res to use in the ETO

Ah - I see what you mean !!!

Ain't NO DP mod gonna fix THAT one !

SC
:kilroy:
Indeed! Thanks for your answering CK. And sorry for the extra work.

What is it needed to asign textures to the interior sides? To change the model with Gmax?
 
Uploaded stock CFS2 buildings repainted in hi-res to use in the ETO

Modelconverterx will open the bgls and convert them into 3d models.
Modelconverterx program is very buggy for opening cfs1 and some cfs2 bgls.
Some you have to convert to sca and hand edit the variables.
There are a few modelconverterx versions, I do use all versions to do diffrent things with.
I am a bit busy at the moment. PM Me with your email and I can either send you the converters and. converted model.
I can make variable animated doors to open and close with radio fequency.
 
Asking a lil' favour of you.....

Trying to make this hangar look more like it belongs in the ETO. It will be used in the 354th campaign.


Hi Captain Kurt,

may I humbly ask you if you'd consider releasing your splendid repaints of the stock hangars in a separate pack as well? I was stunned by the quality of stock Hangar 1 repainted as a Luftwaffe hangar, whose textures you attached to the thread.

I am asking you this because where the rural area where I live is still stuck in the Jurassic connectivity age. It means no wide-band ADSL connection, house modem and phone line only.

Last night it took me 1 and half hour to download UncleTgT's 22Mb-plus worth of Xavierb2's Japan scenery darkened backdrops. Right now I am facing a 45-minutes wait for the new 14.7 Mb Bristol Centaurus soundset. This when everything goes right, because during some sorry days, windy or with heavy showers, the connection keeps crashing. More often than not I loose whatever I downloaded up to that point and I have to start downloading again from scratch.

Year of complaints with the phone company did not improve a single thing. They hold it's "a network problem" over which they have no control. This is Italy, what else should I expect? Since my job assignement is over, I am afraid for good another time, I cannot enjoy a fast connection anymore.

The huge campaign project you are working on sounds to me like it will produce a big upload. I'd like planting your hangars in my ETO before I can find someone who will graciously lend me some wide band connection time.

Please.......thank you!

Cheers!
KH
:ernae:
 
Piled dirt revetment

Repaint of the CFS2 inf revetment to go with the hastily constructed USAAF and RAF Advanced Landing Ground airfields as the invasion of Europe moved towards Germany. It'll be part of the 354th campaign.
View attachment 37937
 
Building Type A Medium repaint

I'm still repainting a few stock CFS2 buildings for the ETO. Here's the Building Type A Medium redone as a Operation block, or barracks block. Could even be used as an apartment building. Better than the old chunk of concrete anyway. The texture distrortions are courtesy of Microsoft.

View attachment 38064
 
A couple more repaints for the ETO

This is the Builiding Type C Large. I mostly repainted this one because some of MaskRider / Lindsay Watt's buildings use some of the textures from this bitmap. I'm not repainting any of their work, but some of their buildings I am using looked funny when they pulled from some of my repaints of the stock CFS2, so I modified this one so all will go together better.


View attachment 38067View attachment 38066


This is the Hangar Type A Small - I'm not so sure this one translates to an ETO building very well, but I gave it a shot as a maintenance shelter anyway.

View attachment 38065
 
Awesome CK!

Is it me or the building looks a little bit downsized? The doors look a little short for the size of the pilot. Or it could be the other way around. Anyway, your texture work is really first line and a great improvement for the ETO flyers. Thanks CK:applause::applause::applause:
 
Uploaded stock CFS2 buildings repainted in hi-res to use in the ETO

All these new textures will give us lots of new options for our scenery in the ETO. It's nice to see them covered in something other than bamboo!

Of course these updated textures will virtually require seperate ETO and PTO installations now, but I think that most of us have already installed different theaters of CFS 2 already.
 
Of course these updated textures will virtually require seperate ETO and PTO installations now, but I think that most of us have already installed different theaters of CFS 2 already.

WITH THE TOOLS AVAILABLE IT IS EASY TO HAVE MULTI TEXTURES FOR ONE MODEL.
I HAVE MADE A GMAX TUTORIAL FOR MAKING EXPLODING OBJECTS. IF THERE IS A CALL FOR DOING THIS TYPE OF WORK I CAN MAVE A TUTORIAL FOR THIS PROCESS.
RJ
 
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