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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Sky Unlimited Mig-3

Is there an FSX version of this out there? I purchased the FS9 ersion when I was using that sim.

LouP
 
I tried doing a paint for it but the textures are very stretched out and hard to work with.
I made my own layered paint kit and am currently just updating the two original liveries with larger textures. So far I haven't seen any problems with stretching at all and I'm just about finished with the first one.:salute:
 
if I remember correctly the fuselage was kinda strange as you had to squash the start or something....I forget now but damn dude.....good luck. I love the Mig-3
 
I'm reviving this old thread because I'm having a senior moment (again). I mentioned in this old thread that . . ."with a minor alpha correction", it was perfect for FSX. Welllll, I can't seem to get that same alpha correction to work now. The cockpit glass is fine on the interior, but the exterior is solid black. I've used a solid black alpha, a solid white alpha, a 10% gray, 20% gray and so on and nothing changes.

Anyone have this still in FSX and remember what the fix was?:isadizzy:
 
Is there an interior glass texture? I know that the WoP aircraft when ported over required a patch texture that was called something like interior_glass.bmp

If it worked before did you upgrade FsX to SP2/Acceleration in the meanwhile?
 
Is there an interior glass texture? I know that the WoP aircraft when ported over required a patch texture that was called something like interior_glass.bmp
If it worked before did you upgrade FsX to SP2/Acceleration in the meanwhile?
Got it finally. . . .for some reason the version I was working on (white fuselage with blue underside and red stars) had only one "canopy" bitmap. When I finally thought to check the other livery, it also had a canopy_t.bmp texture. I added that one to the mix, gave it a solid black alpha and all is well now. . . .boy, if I had just looked at the other livery instead of assuming I had all I needed, lol.
 
OUPSSS..... :kilroy:

Following Falcon's thread, I opted to port over this FS9 beauty to FSX with some very peculiar results...

- I gave the cockpit the black alpha treatment with great results;
- I transferred the necessary gauges from FS9 and they all seem to be there;

But when I open FSX, although the preview screen shows a normal turning Mig 3, the opening cockpit screen and outside spot views are squished (or do we say squashed) in half.

Furthermore, if I try to select any other aircraft, it is also affected by the same problem. I have to shut down FSX and then reload another plane which will show up normally...

Anybody has had this problem and how can it be fixed ?

help... :kilroy:
 
Easily corrected. . . .go to the Mig-3 panel.cfg file and scroll to the bottom where you'll find this section:
[Default View]
X=0
Y=0
SIZE_X=8191
SIZE_Y=6143

Change what you see for "SIZE_Y=" to what I show in red and the screen will go back to normal. Once the screen is affected as you show it in the example, any other airplane you select will look the same until the offending aircraft is corrected.
 
A great many thanks Falcon. That did the trick and everything is now back to normal.

Took it out for a short spin and it is quite nice for a FS9 port over. Although it could do for some heavier weathering, at least to my taste...

The only problem with this very nice aircraft is the use of a modern headset instead of the usual leather helmet and oxygen mask...

Otherwise, it could well stand its own beside any of the usual contemporary WWII fighters that I have... :kilroy:

Thanks again for your help and reminding us that we have some very nice "Sleeping Beauties" in our FS9 hangars.

Cheers,

Fleurdelys
 
Glad I could help. Remember that little tweak. . .I guarantee it will surface again on another airplane at some point, lol. Nice screen shots too. I always liked the general look of the Mig-3 so I was pretty glad that it ported over with just a few minor tweaks.:salute:
 
OUPSSS..... :kilroy:

Following Falcon's thread, I opted to port over this FS9 beauty to FSX with some very peculiar results...

- I gave the cockpit the black alpha treatment with great results;
- I transferred the necessary gauges from FS9 and they all seem to be there;

But when I open FSX, although the preview screen shows a normal turning Mig 3, the opening cockpit screen and outside spot views are squished (or do we say squashed) in half.

Furthermore, if I try to select any other aircraft, it is also affected by the same problem. I have to shut down FSX and then reload another plane which will show up normally...

Anybody has had this problem and how can it be fixed ?

help... :kilroy:

In the the panel cfg you will find this line in the main panel window:
"render_3d_window=1".
Remove this line and the problem is fixed.
 
Thank you John for your fix but Falcon was quicker and his fix also works...

So now, I'll have two fixes just in case...

Took the other Mig-3 out for a spin also and gave it the eye candy exhaust treatment with very good results.
This "misfit" really rocks in flyby mode... :jump:
 
Good info John, I wasn't aware that also fixed the problem.

I am currently revamping the VC. A little at a time, but it's getting there. I've added a bit of shadow behind the gauges, changed the wood texture on the handles and added a newer flooring (I'll add some weathering at some point). I'll also be updating the remainder of the cockpit as I go along.
 
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