Dp Update
This is the latest that I have done, was working fine except that when I fired the rear 20mm on the ground the pilots and the gunner were showing as fully visible. I have used the same payload-mount-bomb sequence as Demorier and all was working okay. I also tested another couple of Alain's other aircraft in CFS2 with the French bombes and all was working well with them. I am also looking at trying to find a smaller rear gunner, if it works I will add that as well. I also tested it with the US 250 (wep_us_250lb_gp) & 500 (wep_us_500lb_gp) pound bombs and they also worked okay. I found that if I still used the DPED I had some troubles, if I set up the DP manually it worked okay.
[GUNSTATIONS]
; Starboard Wing Structure
gunstation.0=1,30,2,0.09,878,2,0.04,500,4,40,1d1*36,-0.5,-0.35,2.5,-0.28,0,0,0,0,0,0,4.59
; Structure aile droite
gunstation.1=1,23,2,0.09,878,2,0.04,500,4,40,1d1*36,0.5,0,2.5,-0.28,0,0,0,0,0,0,4.59
; Starboard Wing Structure
gunstation.2=1,30,2,0.09,878,2,0.04,500,4,40,1d1*36,-0.5,0,2.5,-0.28,0,0,0,0,0,0,4.59
; Structure aile droite
gunstation.3=1,23,2,0.09,878,2,0.04,500,4,40,1d1*36,0.5,-0.35,2.5,-0.28,0,0,0,0,0,0,4.59
; Structure aile droite
gunstation.4=0,23,1,0.09,878,2,0.04,-500,4,40,1d1*36,-0.3,-0.9,-5.4,-0.28,0,-180,-25,-25,-10,-10,4.59
; Bombes
gunstation.5=3,21,8,0,0,0,0,0,0,0,1d1*8,0,0,0,0,0,0,0,0,0,0,0
[guns.0]
gun.0=120,0,0,0,0,0,1,120
[guns.1]
gun.0=120,0,0,0,0,0,1,120
[guns.2]
gun.0=120,0,0,0,0,0,1,120
[guns.3]
gun.0=120,0,0,0,0,0,1,120
[guns.4]
gun.0=120,0,1.72,-0.64,-5,-25,1,120
[guns.5]
gun.0=8,0,0,0,0,0,0,8
[HARDPOINTS]
mount.0=-0.25,-0.75,-0.8
mount.1=0.25,-0.75,-0.8
mount.2=-0.25,-0.5,-0.8
mount.3=0.25,-0.5,-0.8
mount.4=-0.9,-0.125,0
mount.5=0.9,-0.125,0
mount.6=-1.2,-0.075,0
mount.7=1.2,-0.075,0
mount.8=-0.9,-0.1,0
mount.9=0.9,-0.1,0
mount.10=-1.2,-0.05,0
mount.11=1.2,-0.05,0
mount.12=-0.55,-0.235,2.2
mount.13=0.525,0.05,2.2
mount.14=-0.525,0.05,2.2
mount.15=0.55,-0.235,2.2
mount.16=0,0.25,1.5
mount.17=0,0.25,0.5
mount.18=0,0.0155,-3.45
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
[PAYLOAD.0]
; Payload = Crew & Guns
mount.12=1tube, 1, -1
mount.13=1tube, 1, -1
mount.14=1tube, 1, -1
mount.15=1tube, 1, -1
mount.16=wd_pilot, 1, -1
mount.17=wd_pilot, 1, -1
mount.18=raf_gunner, 1, -1
[PAYLOAD.1]
; Payload = Crew, Guns & 8 x 50kg Bombs
mount.0=Bombe_50KG, 1, -1
mount.1=Bombe_50KG, 1, 0
mount.2=Bombe_50KG, 1, 0
mount.3=Bombe_50KG, 1, 0
mount.4=Bombe_50KG, 1, 0
mount.5=Bombe_50KG, 1, 0
mount.6=Bombe_50KG, 1, 0
mount.7=Bombe_50KG, 1, 0
mount.8=wep_pylon_ja_cl, 1, -1
mount.9=wep_pylon_ja_cl, 1, -1
mount.10=wep_pylon_ja_cl, 1, -1
mount.11=wep_pylon_ja_cl, 1, -1
mount.12=1tube, 1, -1
mount.13=1tube, 1, -1
mount.14=1tube, 1, -1
mount.15=1tube, 1, -1
mount.16=wd_pilot, 1, -1
mount.17=wd_pilot, 1, -1
mount.18=raf_gunner, 1, -1
[PAYLOAD.2]
; Payload = Crew, Guns & 4 x 100kg Bombs
mount.4=Bombe_100KG, 1, -1
mount.5=Bombe_100KG, 1, 4
mount.6=Bombe_100KG, 1, 4
mount.7=Bombe_100KG, 1, 4
mount.8=wep_pylon_ja_cl, 1, -1
mount.9=wep_pylon_ja_cl, 1, -1
mount.10=wep_pylon_ja_cl, 1, -1
mount.11=wep_pylon_ja_cl, 1, -1
mount.12=1tube, 1, -1
mount.13=1tube, 1, -1
mount.14=1tube, 1, -1
mount.15=1tube, 1, -1
mount.16=wd_pilot, 1, -1
mount.17=wd_pilot, 1, -1
mount.18=raf_gunner, 1, -1
[PAYLOAD.3]
; Payload = Crew, Guns & 2 x 200kg Bombs
mount.4=Bombe_200KG, 1, -1
mount.5=Bombe_200KG, 1, 4
mount.8=wep_pylon_ja_cl, 1, -1
mount.9=wep_pylon_ja_cl, 1, -1
mount.12=1tube, 1, -1
mount.13=1tube, 1, -1
mount.14=1tube, 1, -1
mount.15=1tube, 1, -1
mount.16=wd_pilot, 1, -1
mount.17=wd_pilot, 1, -1
mount.18=raf_gunner, 1, -1