For the Spad I am currently using your modified .cfg, made several good landings at 105-110 kts over the ramp but I'm still nosing over too much.
OK - I haven't tried the Spad for a while, and won't be at my sim PC for a day or so to verify ... but I distinctly remember touching down aboard the Leyte at well under 100 kt touchdown speeds. So I did some digging, and found this:
Excerpt straight from the 1957 NAVAER document:
http://www.history.navy.mil/branches/hist-ac/ad-4.pdf Note page 5. Stall speed on approach power is 68.2 kts.
so, assuming:
1) Tim modelled the A-1 flight model accurately - and I'm farily safe to assume that premise
2) You have a moving carrier, a bit of headwind, and loaded fairly lightly
Then according to the above data, if if you're coming in at over 100 kts, you're still coming in too fast. Even if you wanted a 10% over-stall margin, you should be touching down at 75-80 kts. If you're landing at 105 kts, that 30 kt overage is a full 40% higher than what I believe to be the recommended touchdown speed on this bird. No wonder you're having tipovers.
On a plane with as low a wing loading as an A-1 (lightly loaded), with a moving carrier and a bit of headwind, this should be an easy, no drama landing.
Go back to stock aircraft.cfg, set up the carrier and the plane correctly - and try again. Also, raise your seat good and high so you can see. Otherwise, the temptation is to lower the AoA (nose down) as a trade off for better visibility. That excess-nose down attitude will then mess up your speed, tailhook position, etc.
Bear in mind, you should have a clear sense from the cockpit of your plane's attitude on touchdown. On taildraggers (or at least the A-1), it's clear that the most common attitude was close to three point - slight nose up. That way, the plane is further away from the nose over point (versus a trike, where the touchdown attitude is flatter).
Observe:
So, Ensign Tarps, sort your carrier speed, weather, aircraft weight, SPEED, and attitude - and you should CARQUAL in no time! :ernae: