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Okay, what the heck happened to CFS3?

Meshbuilderbudgets

Yeah the ska- skg- Sikorsky looks great. Is that a Gatling gun its packing or is it just pleased to see me?

Anyway, on the subj of meshbldrbdgetsh (sorry am slightly under the influence of too much Sth Aushtralian red wine) - I've tried to tweak the numbers a bit.

I figgered that vid card performance has greatly improved since 2004 tweak - and so we might be able to get some good improvements. First off I went the wrong way with the numbers (incidentally in the file attached to this thread, all five budgets are identical, so its hard to see which way to tweak the file to get higher resolution or whatever happens).

Then I changed budget five thusly:

<Budget Name="Five">
<Rings AboveGroundLevel="3048" MaxDistEyeInnerRing="0">
<Ring NodeWorldDim="81920" RingDim="7" MaxPatch="1" />
<Ring NodeWorldDim="65536" RingDim="7" MaxPatch="1" />
<Ring NodeWorldDim="16384" RingDim="7" MaxPatch="1" />
<Ring NodeWorldDim="8192" RingDim="9" MaxPatch="1" />
<Ring NodeWorldDim="4096" RingDim="9" MaxPatch="1" />
<Ring NodeWorldDim="2048" RingDim="9" MaxPatch="1" />
<Ring NodeWorldDim="1024" RingDim="11" MaxPatch="1" />
<Ring NodeWorldDim="512" RingDim="11" MaxPatch="1" />
<Ring NodeWorldDim="256" RingDim="11" MaxPatch="1" />
<Ring NodeWorldDim="128" RingDim="13" MaxPatch="1" />
<Ring NodeWorldDim="64" RingDim="13" MaxPatch="1" />
</Rings>

and repeated per the format of the file.

One preliminary viewing (after deleting the terrain zx files) looked pretty good to me - the coastal terrain along southern England showed nice cliffs. Looked a little bit more life-like but that could be jusht my fevered imagination :sleep:

D
 
Yeah the ska- skg- Sikorsky looks great. Is that a Gatling gun its packing or is it just pleased to see me?

D

:wavey:Daiwilletti; The Sikorskys armament:salute:

Pulkzerstörer (bomber formation destroyer), carried a long-barreled 50-mm cannon.
This big gun protruded seven feet ahead of the nose and slowed the aircraft by 15 mph, but provided sufficient punch to destroy any aircraft or vehicle it could hit.
 
That S51 came from freeflightdesign.org. The original model was done by Greg Pepper. I converted it to CFS3. I'm not sure how it got into a mission pack. I'm sure that Greg and myself got credit for it !!!
 
...Hey, Mark!... Yeah, and thanx, 'cept she doesn't seem to be available in a package or
a la carte... Oh well...............:kilroy:................
 
I never uploaded that one. I had a rapidshare link up for a day or two so my
friends could download it. But the link was only good for a limted
number of downloads, so some got it some didn't.
 
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