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FSX Sophisticated Models can now be put in FS9

Lionheart

SOH-CM-2014
I know, all the dev groups say that they will not go back to FS9 (most of them, not all) but may it be known, that their high poly models can now be compiled into FS9 via the new Unlimited Export system which gets around auto-weld and allows almost an infinite amount of polygons in a model.

Where 65,000 polys were the limit, I have released the Dynamic with over 500,000 polygons.


So, Devs, (A2A especially) can you make some of your planes for FS9? Please? :)
 
..I'll just add one more :applause: and just imagine if Accusim could be transplanted too!
 
The unlimited compiler will not prevent you from re-building all of the animation, and most of the gauges. And that's only for the simple gauges. Complex gauges/logic systems like A2A stuff will not be able to work on FS9.
 
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