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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Messerschmitt 108 Taifun released!

Hello everybody :salute:

Great work Mathias, it's a great idea for show or hide the pilote and passenger and why not a cold & dark mod ?
Many addons for FSX possess a little popup window for hide or show pilot and crew and for the cold & dark mod or add other accessories...


Great idea, congratulation :medals:
 
Hello,

I don't know if I'm at the good place for my question but I look for few manuals of the real Messerschmitt Bf 108.
Please do you have few internet adress ?

A great thank's in advance, best regards.

Skull.
 
Many addons for FSX possess a little popup window for hide or show pilot and crew and for the cold & dark mod or add other accessories...

Hi Skull, I know these pop-up windows and I like them for graphical use like adding a cover or wheel chocks, etc. but when as passengers have a large impact on the total weight of the aircraft and the point of gravity, I assume the load manager is the best place to control the number of passengers.

Cheers,
Huub
 
Hello dear friends,

Huub , yes it's true these pop-up windows are very awesome but like you write " impact on the total weight of the aircraft and the point of gravity" and created one soft for added the passengers is maybe a big work and a great task.

Only the conceptor of this great addon can explain to us if it's possible or not...

Mathias, a great thank's for your link because there's few minutes I discovered a real treasure with these manuals and handbooks.

Best regards and have a good day, Skull.
 
love the airplane, have two questions though:

is there a way to bind the rpm lever trough FSUIPC to an axis, its rather annoying to use the mouse for it . as i have to keep taking my hand off the throttle

also why do i keep killing the engine all the time , i presume bad RPM maintenance is the culprit

any help is appreciated
 
Hi atf300,

there's two ways to kill the engine, that is by permanent over rpm-ing, though that takes a while, and by overthrottling, that's faster. :)
Also the engine requires some warmup.

If you have the registered version of FSUIPC plus LINDA http://forum.avsim.net/topic/338310-linda-released/ you can assign the local variable "L:Bf108PropVerstellung" to a controller of your choice.
 
Hi atf300,

there's two ways to kill the engine, that is by permanent over rpm-ing, though that takes a while, and by overthrottling, that's faster. :)
Also the engine requires some warmup.

If you have the registered version of FSUIPC plus LINDA http://forum.avsim.net/topic/338310-linda-released/ you can assign the local variable "L:Bf108PropVerstellung" to a controller of your choice.

over throttling might be it .

ill try the linda thingy, thanks for that !

also , if i kill the engine restart the sim with the same plane the engine will start but die. also i might need a bit of a guide on how to start it .
 
There's currently a known limitation when starting with running engines on the ground.
To come around it try throttling up and immediatly down several times during screen load.
When the aircraft has died you need to reload it (not the flight, only the aircraft).
Requires a key assignment to the "reload user aircraft" command.
 
could you provide some more help on how to assign rpm in linda ?

Unfortunately not as I don't use FSUIPC.
Just one of my beta tester uses it with success.
If you have a day or two I'll try to squeeze some advice out of him.:salute:
 
Unfortunately not as I don't use FSUIPC.
Just one of my beta tester uses it with success.
If you have a day or two I'll try to squeeze some advice out of him.:salute:

sure . any help is appreciated ,and i might not be the only one who uses fsuipc. until then ill try to keep my throttle inputs less dramatic
 
Some wip sjots of the upcoming payload service pack:
Added passengers and seatbelts (oh well) and improved leather material.
Will come with a payload editor that adds/removes weight and passengers.

Click the links for higher res pictures

http://www.classics-hangar.de/vorschau/Bf108/v2_01.jpg

http://www.classics-hangar.de/vorschau/Bf108/v2_02.jpg

http://www.classics-hangar.de/vorschau/Bf108/v2_03.jpg

http://www.classics-hangar.de/vorschau/Bf108/v2_04.jpg

http://www.classics-hangar.de/vorschau/Bf108/v2_05.jpg

http://www.classics-hangar.de/vorschau/Bf108/v2_06.jpg

http://www.classics-hangar.de/vorschau/Bf108/paxe1.jpg

http://www.classics-hangar.de/vorschau/Bf108/paxe2.jpg

http://www.classics-hangar.de/vorschau/Bf108/paxe3.jpg

http://www.classics-hangar.de/vorschau/Bf108/paxe4.jpg

http://www.classics-hangar.de/vorschau/Bf108/paxe5.jpg

http://www.classics-hangar.de/vorschau/Bf108/paxe6.jpg

v2_01.jpg


v2_02.jpg


v2_03.jpg


v2_04.jpg


v2_05.jpg


v2_06.jpg


paxe1.jpg


paxe2.jpg


paxe3.jpg


paxe4.jpg


paxe5.jpg


paxe6.jpg
 
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