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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Milviz F-15E «Tiger Lead»

Gah.... my people just don't know how to read...

obviously, my "no comment" comment went right over their heads...

So, once again, NO COMMENT. WAIT FOR THE PRODUCT TO BE RELEASED.

(be prepared to be impressed)

No terrain following and patch mapping is included in this version of the product.
 
Gah.... my people just don't know how to read...

obviously, my "no comment" comment went right over their heads...

So, once again, NO COMMENT. WAIT FOR THE PRODUCT TO BE RELEASED.

(be prepared to be impressed)

No terrain following and patch mapping is included in this version of the product.


Sorry Colin, admittedly was trolling a bit, for all the right reasons and will await the release as patiently as I can. I guess your team is just excited about where your product status is so far.

I do hope you will consider trying to implement terrrain following in a future patch, and perhaps it can be ported over to the upcoming F-111. What a treat that would be! Can't wait to fly her when released.

Matt
 
We're probably not ever going to do a F-111. We sold the FSX rights to Iris and we do like to keep our word and our contracts.

We will, however, be using the code to do a bunch of other stuff... which won't be mentioned at this time...
 
Colin,

Thanks for the update and know I have followed your developments from the beginning. I will be patiently reading the forums and watching your future releases while gone. No where on the AAA list of approved sights, but the pay is damn good.

Also, would love to see your variant of an F-111, should you ever venture back into the Century series. I too followed some of the Iris forums before they were hacked into and what they showed looked so close to fruition. Not trying to stir the proverbial pot between you and Iris, just a shame such a great looking model didn't see the light of day.

As stated earlier, thanks to you and your team for your fantastic attention to detail.

Matt
 
Here are some photos from a hop wiltzei and I took tonight (this morning).

Wish I had taken shots of the takeoff and departure, but hey, cut me some slack :icon_lol:

2011-8-11_5-24-45-405.jpg


2011-8-11_5-26-38-324.jpg


2011-8-11_5-30-0-380.jpg


2011-8-11_5-31-0-310.jpg


2011-8-11_5-32-31-277.jpg


2011-8-11_5-33-48-851.jpg


2011-8-11_5-39-1-911.jpg


2011-8-11_5-40-18-337.jpg


2011-8-11_5-40-24-475.jpg


2011-8-11_5-41-49-197.jpg


wiltzei did an outstanding job flying off my wing, and we had an amazing approach/landing. Can't wait for the video.

Regards, Diego
 
Here's live footage.

<iframe width="640" height="390" src="http://www.youtube.com/embed/4BI4-Fb8r8c" frameborder="0" allowfullscreen></iframe>
 
That video sold me!! Rack-Up at least 1 sale for Wiltzei!:applause:
Very nice flying,Question? What is that hissing sound I hear every few sec.in the vid?
THX
 
Let me simply say it has been a real joy to work on this project. This MilViz F-15E is going to expand the envelope in FSX.
 
At this stage I cannot make any predictions. Right now I got a lot of bug fixing in various instrumentation and am still working on the steerpoint entry/editing system. Then there is still a bit to be done on the weapon system.
 
As a little update, I tested the MP air to air with a friend the other day.

Players (from my understanding :icon_lol:) will have the option to play for keeps, or play for say 'training'.

We have a little gizmo in the cockpit, that when depressed, keeps your aircraft from exploding in the sky. Forget to turn it on, and you'll appear as a flaming ball of fire to the other player.

Now let's say you don't want to play for keeps, you and your friend can both use the little gizmo in the cockpit, and say I fire an AIM-9 or score a guns kill on my opponent, I have audio feedback of a confirmed hit, and can thus call knock it off.

I am not 100% sure if we are going to implement say a smoke trail after a confirmed hit (like those TOP GUN propeller flying guys have), or if we will leave it as is. I will keep you all updated.

Currently (and here to stay), you can destroy any AI aircraft using the Air to Air weapons. In the next few days, I am going to do testing with other payware aircraft, and see if I can in fact make say the Aerosoft F-16C explode in MP (nothing against Aerosoft...just testing).

Will keep you all updated, and we'll post video soon.

One thing I must say, dog fighting with the F-15E against a buddy in MP is pretty intense. You're flying the plane not on the airspeed readout in the HUD (since you're likely to be padlocked on the opponent), but on the approaching stall horn...BEEP BEEP BEEP BEEP BEEP (and when you've pulled too tight) BEEEEEEEEEEEEEEEEEEEEEEP!

It is a very...how can I say this...poopy feeling seeing your opponent closing on your six, knowing your energy is nearly depleted with the audio que of the BEEEEEEEEEEEEEEP, but damn I have never had so much fun dog fighting in FSX!

Best regards, Diego
 
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