Well, after running into dead ends on landclass for The Papau New Guinea area I decided to look into how to do landclass. FSDevelopers website is the place to look first of course and I found information there on using a kml for among other things, landclass.
I kept that page open and set to work getting the programs I needed to get started. Got them installed and opened Google Earth. I figured I'd start small so I looked at the area where I live and decided on the city of Denison to the north. Followed the directions and produced a kml file. Ran the FSXkml program which turned the information into a bgl and 'voila' new landclass for Denison.
However, it looks nothing like Dension, lol. One of the necessary requirements I think, would be to have a working knowledge of what each type of landclass looks like and how that fits your needs. I chose a city_crops_dry (that's not the exact tag, but close) which is pretty much what we have here, but when loaded in the sim, it's a lot more city than it is crops and the city sprawl was way overdone. So it'll take some practice to get better.
Anyway, my target is PNG now and I'll have to do some research to be as close as possible to the actual landclass layout, but it should prove interesting and at least I can get rid of the desert, which right now inhabits more than half the Island.
I kept that page open and set to work getting the programs I needed to get started. Got them installed and opened Google Earth. I figured I'd start small so I looked at the area where I live and decided on the city of Denison to the north. Followed the directions and produced a kml file. Ran the FSXkml program which turned the information into a bgl and 'voila' new landclass for Denison.
However, it looks nothing like Dension, lol. One of the necessary requirements I think, would be to have a working knowledge of what each type of landclass looks like and how that fits your needs. I chose a city_crops_dry (that's not the exact tag, but close) which is pretty much what we have here, but when loaded in the sim, it's a lot more city than it is crops and the city sprawl was way overdone. So it'll take some practice to get better.
Anyway, my target is PNG now and I'll have to do some research to be as close as possible to the actual landclass layout, but it should prove interesting and at least I can get rid of the desert, which right now inhabits more than half the Island.