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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Milton's A-26 in FSX

The project was startedright afterour project completed but Dan got busy with commercial ventures and real world.

The gmax source is available to anyone who wishes to bring it to native FSX life.

Just PM me with your interest and I will provide.
 
There will be something posted to these forums next week, which will provide more information and an outline of sorts, on things to come. ; )
 
I won't be starting in until my current project-focus is completed, but I hope to get started by the end of next week. My eventual goal is to revitalize the SOH A-26 with all of the FSX bells and whistles (bump maps, spec maps, larger resolution textures, etc.), as well as a big VC enhancement. However, as this will take quite a bit of time to reach, as I have told Milton, my initial plan will be to just convert the current A-26, as it is, to FSX native standard, and that will be released when finished as a 'phase 1' of the eventual 'full' FSX conversion. This will allow the A-26 to be available for all, in FSX native form, in a much shorter time span, and the final 'phase 2' release can be made at a later date. After 'phase 1' is released, the further attention to FSX materials/enhanced VC will be undertaken, but that is not to say that 'phase 1' will not see some various enhancements as well, beyond the general FSX conversion work - it just depends on time. 'Phase 1' will be available before the end of the year, and I'll start a new thread when work gets underway - one reason being so that anyone who may be interested can keep me on my toes with it. ; )

I want to publicly thank <st1:City w:st="on"><st1:place w:st="on">Milton</st1:place></st1:City> for his generosity in openly allowing the source files to be available for folks like me to do this!
 
Wellllll, i'm terrible with visuals ( not quite blind as a bat, but certainly not old eagle eye either ), and i dont think its possible to improve on the original flight model. Dont know, its been a long time since i flew the bird. but thank yopu for stepping up to the plate. I dont believe the old girl could be in better hands :)..
Pam
 
to be honest, my flight modeling capabilities pale in front of Jerry Beckwiths ( in my own not so humble opinion ).. I believe Fliger747 also did an FDE for the A-26 that was outstanding. Stilll, if asked... Working on one of Miltons planes would almost be a dream come true, and i HAVE been in love with the A-26 ever since i first time i saw this little movie called "Always" which remains one of my favorites ( especially when John Goodman gets bombed with borate )..
yeahh, it'd be a lot of fun.
 
I am really excited that John stepped up to do this. Ultimately, this aircraft will be much better as a result and I for one am looking forward to that.
Thanks John :applause:

FYI, Fliger747 did the FM for the original FS9 SOH A26B/C project.
 
Then he did an outstanding job of it.. and i obviously have my flight model engineeers somewhat confused as to who did what when. Jerry did the FSX version then, which was also excellent..meh, I blame it on old age and senility setting in.. Thats me excuse and i'm stickin too it ;)..
 
Outstanding news!!!! I thoroughly enjoyed the SOH A-26 in FS9 and the port over has been "ok" in FSX, but having one that is fully FSX is going to be great.

A revamped VC for FSX sounds good. Will it also be possible to upgrade the external model of the B-26K to include "C" series R-2800 engines? Sounds silly, but the reduction gear case of the C-series looked very different from the B-series R-2800's.
 
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