Having problems with the converted to FSX ala DDS testure conversion nav lights. One picture you will see no wing tip light only what looks to be a square block where the light should be illuminated.
Other picture you can see same airplane with same configuration in flyby mode with visable wing tip lights (red/green). I used the 3d shockwave recipe posted here for the Howard 500. There is only
one recipe for the FS9 version (No FSX version). I couldn't get the red/green lights to work in the stock lights configuration either.
View attachment 50554
this is with lights in flyby mode:
View attachment 50555
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi
// Nav lights - wings
light.0 = 3, -0.9, -36, 3.05, fx_shockwave_navred_nl
light.3 = 3, -0.9, 36, 3.05, fx_shockwave_navgre_nl
// Nav light - tail
light.4 = 3, -41.5, 0, 4.3, fx_shockwave_navwhi_l_old
// Taxi - lights on engines outboard
light.1 = 6, 4, 11.85, 1.08, fx_shockwave_navwhi_l
light.2 = 6, 4, -11.85, 1.08, fx_shockwave_navwhi_l
// Strobes - wings
light.5 = 2, -0.9, -36.2, 3, fx_shockwave_strobe_nl_2
light.6 = 2, -0.9, 36.2, 3, fx_shockwave_strobe_nl_2
// Strobes - fuselage bottom
light.7 = 2, -3.87, 0, -3.75, fx_shockwave_strobe_lowl
// Beacon - upper
light.8 = 1, -30.8, 0, 5, fx_shockwave_beacon_rotating_red
// Howard original lights
light.9 = 4, -18.00, 0.0, 2.0, Fx_D7cbn1
light.10 = 4, -12.00, 0.0, 2.0, Fx_D7cbn3
light.11 = 4, -24.00, 0.0, 2.0, Fx_D7cbn3
light.14 = 10, 3.50, 0.0, 4.00, fx_vclightaero
// Landing lights - under wing
light.12 = 5, -1.1, -18.95, 0.06, fx_shockwave_landing_light_tail_old
light.13 = 5, -1.1, 18.95, 0.02, fx_shockwave_landing_light_tail_old
I'm hoping some one out there can tell me why the red/green wing tip lights are not showing in spot mode.
Actually, the red light on the top of the fuselage is not showing either.

Other picture you can see same airplane with same configuration in flyby mode with visable wing tip lights (red/green). I used the 3d shockwave recipe posted here for the Howard 500. There is only
one recipe for the FS9 version (No FSX version). I couldn't get the red/green lights to work in the stock lights configuration either.
View attachment 50554
this is with lights in flyby mode:
View attachment 50555
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi
// Nav lights - wings
light.0 = 3, -0.9, -36, 3.05, fx_shockwave_navred_nl
light.3 = 3, -0.9, 36, 3.05, fx_shockwave_navgre_nl
// Nav light - tail
light.4 = 3, -41.5, 0, 4.3, fx_shockwave_navwhi_l_old
// Taxi - lights on engines outboard
light.1 = 6, 4, 11.85, 1.08, fx_shockwave_navwhi_l
light.2 = 6, 4, -11.85, 1.08, fx_shockwave_navwhi_l
// Strobes - wings
light.5 = 2, -0.9, -36.2, 3, fx_shockwave_strobe_nl_2
light.6 = 2, -0.9, 36.2, 3, fx_shockwave_strobe_nl_2
// Strobes - fuselage bottom
light.7 = 2, -3.87, 0, -3.75, fx_shockwave_strobe_lowl
// Beacon - upper
light.8 = 1, -30.8, 0, 5, fx_shockwave_beacon_rotating_red
// Howard original lights
light.9 = 4, -18.00, 0.0, 2.0, Fx_D7cbn1
light.10 = 4, -12.00, 0.0, 2.0, Fx_D7cbn3
light.11 = 4, -24.00, 0.0, 2.0, Fx_D7cbn3
light.14 = 10, 3.50, 0.0, 4.00, fx_vclightaero
// Landing lights - under wing
light.12 = 5, -1.1, -18.95, 0.06, fx_shockwave_landing_light_tail_old
light.13 = 5, -1.1, 18.95, 0.02, fx_shockwave_landing_light_tail_old
I'm hoping some one out there can tell me why the red/green wing tip lights are not showing in spot mode.
Actually, the red light on the top of the fuselage is not showing either.

