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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Sim Skunk Works AV8B Harrier II Plus for FSX.....Work in progess.

It may be perhaps a little off topic, but are there any informations about the F-104G modell mentioned in the past?
all is explained on our site at:
http://www.vaafse.org/simskunkworks
however i quote here:

skunklogo.png

  • Sadly, we must honestly admit, we're late on the development of both the F-104S, F-104G and AV-8B Harrier.
  • There are many reasons but the most clear is that we have miscalculated our time, the development of the 3 models together has taken longer than we thought.
  • We thought to deliver version 3.2 of the F-104 S with a new fuselage completely remade in 3DS and many other news before Christmas 2011, to distribute the F-104G at the end of January 2012 together with the Harrier and instead we have delay of a month and a half at least.
  • These are the bad news, the good ones are that the development of 'F-104S has come almost to the end and Harrier is at the end of beta testing.
  • We believe to be able to deliver the 'F-104S version 3.2 within 2/3 weeks, the HARRIER by the end of February and the F-104 G in the first half of March
  • We apologize for the delay and thanks for your patience.
ssw_signature.png

 
  • We thought to deliver version 3.2 of the F-104 S with a new fuselage completely remade in 3DS and many other news before Christmas 2011, to distribute the F-104G at the end of January 2012 together with the Harrier and instead we have delay of a month and a half at least.
  • These are the bad news, the good ones are that the development of 'F-104S has come almost to the end and Harrier is at the end of beta testing.

delay's are not generally bad!!

a incomplete model & Systems simulations on release day (where customer feels like a beta tester) that would be bad!

it seems you are late because of perfectism
I came to that conclusion after following the projects here at SOH boards
 
delay's are not generally bad!!

a incomplete model & Systems simulations on release day (where customer feels like a beta tester) that would be bad!

it seems you are late because of perfectism
I came to that conclusion after following the projects here at SOH boards

For the most part you're right, without even hide the technical problems that arise from our policy of having a fully working model in MP.
MP developing involves several stages: modeling, systems and last but not least programming in C/C++.
Is generally easier make a beautiful model using huge poly number, unfortunately models with 200/300 thousand polys are frame killers in MP with more than 2-3 players even in high-end machines (imho are frame killers also in SP)
Also system are much more complex since very few FSX parameters are transmitted and/or shared by FSX server, weapon deliver is an easy stuff in SP using sim objects, things are quite different in MP, models seen so far (as far i know, but i could be wrong) are not able to drop ordnance in MP so that they can be seen by other players. (Unless VRS TACPack that is still under a long way development and requires to have same dll installed in all players).
However you are right, we cannot be perfect nor we can model everything, but what we give you must work at full, mainly for this reason we are late.
 
Thx a lot for your fast answer, somehow I must have missed your statement.
So, I´m looking forward to the "G" ;-)
 
mmm ... ...

I have some doubts on the accuracy of the radome and around the nose in to 3D model ...

I think ... it's a little 'small and elongated ...


mmm mmmm
 
mmm ... ...

I have some doubts on the accuracy of the radome and around the nose in to 3D model ...

I think ... it's a little 'small and elongated ...


mmm mmmm

I thing you are right Merida72.
This radome looks like the one of the Agave Radar we found on french Dassault Aviation Super Etendard
and on Sepecat Maritime Jaguars ( Indian Air Force ).
:kilroy:
VaporZ
 
Nice repaints but bump mapping no exists in this model ? :(
(or external is still WiP?)

You are roght,yoyo. Bump mapping & specular is on the way,is still not implemented,we will finish all together with the internal model (just few days..)
 
The nose is very choppy looking

Yes,it is. We are trying to to our best to keep a low poly model,and some compromises are necessary to stay on track with our final target...there are other issues that have to by refined on final relase,and surely radome it will be one of those.

....

-2012-feb-14-021.jpg


-2012-feb-14-024.jpg


-2012-feb-14-022.jpg


-2012-feb-14-047.jpg



Cheerz

/ Ale
 
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