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OT: AeroflyFS

My copy is supposed to arrive this Friday Bill...have you got it loaded yet - whats your take so far?
 
Do we need a separate Forum?

Santa dropped this off today. I'll be loading this up after work. :D
It was Canada Post that dropped mine off. But guess what? The printed manual is in German!

Fortunately, the English version is available online, so I can read how to install and set up this little jewel.

Unfortunately, my PC is in the shop getting its sound card repaired.

So, I was wondering if this long, off-topic thread indicates sufficient interest to merit its own SOH sub-forum?

What do you think?

There is already the AeroflyFS support forum, as well as a dedicated sub-forum on Avsim.

So, wouldn't it be nice to be able to share our thoughts and experiences right here on SOH?
 
Well, mine will not run. My graphics card doesnt have the latest OpenGL drivers. The ATI card hasnt had an update in 2 years; Feb of 2010. Radeon 2600 XT.

:(


Trying to figure a work around.

Is it hard to 'create' ones own driver?
 
Well, mine will not run. My graphics card doesnt have the latest OpenGL drivers. The ATI card hasnt had an update in 2 years; Feb of 2010. Radeon 2600 XT.
Bill, it seems you need a more recent graphics card, or at least one with better support by its manufacturer.

(I saw your thread on the AeroflyFS Forum. Well, at least they answered.)
 
Hey Gene,

yeah.. :( I will not cry, I will not cry, I will not cry....

I did try it on my Alienware laptop, dual nVidia graphics cards, also a 'fail' to run. I have the most modern Drivers in it, they too do not have the OpenGL technology bits in them, so that didnt work either.

This sim seems to require a nice/newish/modern graphics card, so if your graphics card is 3 years old or more, I think I can safely say it will not be able to run this.

I noted that this is now available at Apple as well for Apple people. Alas, my rig has the older GC or I would try that as well. I have wanted a good Sim for the Mac mode on my iMac. If any of you have Macs, you can buy this in the Mac App store now, $49.00 USD, 16 Gigs download. Remember, modern GC's and Intell chips for Apples 'required'.



Bill
 
Me, too :-(

My Nvidia GForce 7950GT, vintage 2006, that runs FSX very well, doesn't have the OpenGL shader functionality, either.

I really think this limitation should be clearly stated on the AeroflyFS website.

Anybody have any suggestions for a suitable graphics card that'll run AeroflyFS and FSX reasonably well for a reasonable price?
 
My Nvidia GForce 7950GT, vintage 2006, that runs FSX very well, doesn't have the OpenGL shader functionality, either.

I really think this limitation should be clearly stated on the AeroflyFS website.

Anybody have any suggestions for a suitable graphics card that'll run AeroflyFS and FSX reasonably well for a reasonable price?


Hey JSchall,

You might sign up at the forum and ask them in the Aerofly FS room. They might know better.

Also, I think they are so new to this, that they are just finding out about limitations. My own thoughts are that they are just now releasing this (in the past 2+ months) and only just now finding out about what computers can run it, etc. From personal experience, in testing, during Beta, you could get all the bugs squashed and when you release, more bugs surface.

It is a shame that my cards will not work (my laptop, an Alienware with dual nVidia cards, 2, will also not run it), but perhaps this new OpenGL is the thing that allows the most realism (shading seems to be key in this functionality, shader 2.1), and perhaps this is what enables it to run smoothly compared with FSX.

Mind you this is just positive speculation that I am talking about. I want a sim that is better then FSX and runs smooth as glass. This could be the one. I am excited. If its only a GC away, thats better then buying an entire computer.

Bill
 
so many trade offs....

un-clickable cockpit
no FSX style flyby view
not much in the way of engine or aircraft controls to map
no night flying
limited area - (this was known)
the terrain has some elements that are very good...and others that are - fairly poor

Granted I just installed it - my printed manual pamphlet is 'stadardtastenbelegung' and I have only put 1/2 an hour on the meter :kilroy:

do I get better FPS? yes - 55-60 steady in Aerofly
in FSX I get 19-25 with the settings I must have

Aerofly stutters...less than FSX - but it is not 100% fluid as I had hoped for
(I have all settings on high, native 1920x1200res and 8x ingame AA)

I hope there will be new regions, planes, paints for the planes and night textures, rain, seasons etc....soon

But I already have all that in FSX now...I'm not sorry I bought it but if I had known exactly what it was, I would have waited until later in the year to get it
after a few patches and maybe some new content

AMD AthlonII x4 635Proc 4Gigs RAM GTX560Ti Win7 64

aeroflyFS-pittss2b-suisse-01-20120224-213150.jpg


aeroflypitts.jpg


...Food for thought...

This offering from AeroflyFS and the new MSFlight are extremely similar in scope

*both offer limited flying area, few planes, no ATC or AI and much lighter depth of systems modeling - but with some eye catching graphics and texturing
However - Aerofly cost me around $50 whereas MSFlight will be free

*both will likely charge for every addon but probably not every patch
FSX
2012-2-24_22-46-47-674.jpg
 
Awesome screenshots Heywoood.

I wonder if its possible to repaint the planes now? I deleted it from the HD on my rig. I should have roamed around in it to see how everything is packaged.

Interesting comparison of AFFS to Flight. I hadnt thought of that.
 
Heywood, how would you compare the flight dynamics between the two sims? I've read the fde's are more "believable" in AeroFly, especially in the aerobatics realm. I've watched the YouTube videos and it seems like the planes do behave more "fluid" in Aerofly, whereas in FSX a lot of the times it seems they are on rails, so to speak.

Darrell
 
Heywood, how would you compare the flight dynamics between the two sims? I've read the fde's are more "believable" in AeroFly, especially in the aerobatics realm. I've watched the YouTube videos and it seems like the planes do behave more "fluid" in Aerofly, whereas in FSX a lot of the times it seems they are on rails, so to speak.

Darrell

I flew the Pitts in AFS and then in FSX

AFS - ground handling is 'slippery' on takeoff...less wheel traction than in FSX
AFS - low airspeed control surface authority and prop torque is mixed with aileron and elevator ok -rudder stronger than expected and torque...well - the throttle levels out from 3/4 to full power - like the power band is lower than it should be...but torque effect is there
AFS - in manoevering flight envelope we get a much better overall feel of a lightweight, powerful biplane interacting with the atmosphere...'feels' more like flying from the visual aspect than FSX
AFS - we get to the top of the loop where all the options are - continue loop, rotate to immelman, hammerhead, tail slide etc and it behaves 'differently' from FSX - maybe better in most aspects of torque, innertia and control surface authority - but not perfect.
AFS really needs a flyby view so we can examine sideslip better
AFS - crashing on the ground is modeled - I really dislike the FSX 'green banner of crash' frozen frame sparky smokey deal - so AFs is an improvement of sorts there
* I just realized that I haven't checked wings level stall characteristics yet lol

The terrain in FSX with FTX is beter than AFS...the new sim looks better in some aspects -but it looks like Take on Helicopters terrain (and clouds) overall
I know that wasnt part of the question but what can I say - also - the water even on 'ultra' isn't terrific

again - I'm not sorry I purchased it, so if you have already pulled the trigger and are waiting for your copy - no worries - its worth it for the better performance alone and overall improvement in FM.
I am getting 55-60 FPS pretty much everywhere with fairly high settings and like Lionheart, thats what I really wanted most - FSX is great but for its lack of smooth, fluidity...I just wanted to see a sim with these visuals run like liquid - like flight is supposed to be - without the immersion killing render lag and stutter.
AFS comes the closest to providing that - it performs better than RoF on my rig
 
Hey JSchall,
You might sign up at the forum and ask them in the Aerofly FS room. They might know better.
I did ask at the IPACS Forum. This is the answer I got:
''The problem is not, that your 3D card doesn't support Shaders (your card does that just fine), but your card is missing to important extensions (texture arrays and RG textures) that are required by aerofly FS. These cannot be added by updating the drivers, they are real "hardware features".''

So, I`d love to know what Nvidia cards have the right stuff to run AeroflyFS? My CPU is an AMD dual-core at 3.28 GHz. Is my CPU a limiting factor?

It is a shame that my cards will not work (my laptop, an Alienware with dual nVidia cards, 2, will also not run it), but perhaps this new OpenGL is the thing that allows the most realism (shading seems to be key in this functionality, shader 2.1), and perhaps this is what enables it to run smoothly compared with FSX.
l

Bill, did you install the update to 1.0.0.7? As soon as I did that, the sim would run, but at low frame rate (12 t0 15 fps). And there is no photo scenery at all. No horizon, no hills. Just the airport buildings and a few local houses. Clouds work, but the rest of the world is just not there.

Another thing I did was install DoctorGL, a utility for analyzing the OpenGL capabilities of your graphics card:
http://www.ononesoftware.com/support/607/
When I run it on my 7950GT, it gives:
====================================
Video Card Vendor: NVIDIA Corporation
Renderer: GeForce 7950 GT/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2
GLU Version: 1.2.2.0 Microsoft Corporation

Current pixel format: 9
====================================

So I don`t know if I just need a more recent graphics card, or if my CPU is too slow, too.
 
So, I`d love to know what Nvidia cards have the right stuff to run AeroflyFS? My CPU is an AMD dual-core at 3.28 GHz. Is my CPU a limiting factor?



So I don`t know if I just need a more recent graphics card, or if my CPU is too slow, too.


GTX560Ti works well enough and is not an expensive card

..my AMD AthlonII x4 is slower than your dual core
 
...Food for thought...

This offering from AeroflyFS and the new MSFlight are extremely similar in scope

*both offer limited flying area, few planes, no ATC or AI and much lighter depth of systems modeling - but with some eye catching graphics and texturing
However - Aerofly cost me around $50 whereas MSFlight will be free

*both will likely charge for every addon but probably not every patch
FSX

Thanks for the skinny on AFS. Im also seeing many things similar to AFS and Flight, but I must correct you on one thing. Flight has full systems modeled on there aircraft. VOR and ILS fully work. There is day and night flying, along with weather. Even advanced things like the fuel transfer pumps on the Maule work, were the default FSX Maule did not.

I think the critical difference between AFS and Flight is how its getting marketed. I like AFS's marketing. Its simple, and it works without telling us too much. Flight on the otherhand makes it look like your chasing balloons and coins all day long, and thats simply NOT the case.

All in all, I think these smaller scope sims are the future. You also have Take on Helicopters thats in a very similar position of bring a full flight sim, but offering a limited area (Seattle) and selection of choppers. Even DCS series is similar! I just dont think the size of the current community can support a full world project to the level of detail thats being demanded by the current users. I also think its better to focus on a smaller area then spread yourself thin over the globe. Look at XP10. LA looks like Seattle, NY looks like London, and France looks like Hong Kong. The secenery is just generic and boring. I just dont think a world simulator at a high degree of detail is possible any more.

Overall, compatition means the simmer wins, and im really happy to see these new sims coming to market!
 
I flew the Pitts in AFS and then in FSX

AFS - ground handling is 'slippery' on takeoff...less wheel traction than in FSX
AFS - low airspeed control surface authority and prop torque is mixed with aileron and elevator ok -rudder stronger than expected and torque...well - the throttle levels out from 3/4 to full power - like the power band is lower than it should be...but torque effect is there
AFS - in manoevering flight envelope we get a much better overall feel of a lightweight, powerful biplane interacting with the atmosphere...'feels' more like flying from the visual aspect than FSX
AFS - we get to the top of the loop where all the options are - continue loop, rotate to immelman, hammerhead, tail slide etc and it behaves 'differently' from FSX - maybe better in most aspects of torque, innertia and control surface authority - but not perfect.
AFS really needs a flyby view so we can examine sideslip better
AFS - crashing on the ground is modeled - I really dislike the FSX 'green banner of crash' frozen frame sparky smokey deal - so AFs is an improvement of sorts there
* I just realized that I haven't checked wings level stall characteristics yet lol

The terrain in FSX with FTX is beter than AFS...the new sim looks better in some aspects -but it looks like Take on Helicopters terrain (and clouds) overall
I know that wasnt part of the question but what can I say - also - the water even on 'ultra' isn't terrific

again - I'm not sorry I purchased it, so if you have already pulled the trigger and are waiting for your copy - no worries - its worth it for the better performance alone and overall improvement in FM.
I am getting 55-60 FPS pretty much everywhere with fairly high settings and like Lionheart, thats what I really wanted most - FSX is great but for its lack of smooth, fluidity...I just wanted to see a sim with these visuals run like liquid - like flight is supposed to be - without the immersion killing render lag and stutter.
AFS comes the closest to providing that - it performs better than RoF on my rig

Thanks Heywood. My copy is on backorder till mid-March.. Sounding like I may need to invest in a better graphics card to run it, not sure if my GeForce 9800+ will work or not. Oh well, at least this will give me a little time to save up for one. I think my current card is a bottleneck in my system anyway.

Darrelll
 
I did ask at the IPACS Forum. This is the answer I got:
''The problem is not, that your 3D card doesn't support Shaders (your card does that just fine), but your card is missing to important extensions (texture arrays and RG textures) that are required by aerofly FS. These cannot be added by updating the drivers, they are real "hardware features".''

So, I`d love to know what Nvidia cards have the right stuff to run AeroflyFS? My CPU is an AMD dual-core at 3.28 GHz. Is my CPU a limiting factor?



Bill, did you install the update to 1.0.0.7? As soon as I did that, the sim would run, but at low frame rate (12 t0 15 fps). And there is no photo scenery at all. No horizon, no hills. Just the airport buildings and a few local houses. Clouds work, but the rest of the world is just not there.

Another thing I did was install DoctorGL, a utility for analyzing the OpenGL capabilities of your graphics card:
http://www.ononesoftware.com/support/607/
When I run it on my 7950GT, it gives:
====================================
Video Card Vendor: NVIDIA Corporation
Renderer: GeForce 7950 GT/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2
GLU Version: 1.2.2.0 Microsoft Corporation

Current pixel format: 9
====================================

So I don`t know if I just need a more recent graphics card, or if my CPU is too slow, too.


Hey jschall,

I saw your post and all.

Thanks for the link. I'll check that out.

When I installed the 1.0.0.7 update, the main screen booted up that time! :) At least I got to see that gracefull Pitts hanging in the sky with the Alps in the background, but alas, it didnt run past that point and crashed. Closer though, lol...

Reminds me of when I purchased Silent Hunter III. Installed it and the horizon was HORRIBLE, the ocean was like Lego's and the sun was a wierd black and yellow blotch in the sky. A day later, it occurred to me to see if there was an update and there was and it fixed everything.


For me, the Apple iMac is built like a watch, everything is inside the screen casing like a giant laptop. The Graphics Card is a square that is screwed into the bottom of the logic board with long copper cooling tubes going to its little cooler fan box. I need to find a card that will fit all of that criteria and I do not know if I can find such a thing. The 24" (what I have) was later cancelled and replaced by the 21" and 27" units. There is hope though. There were several cards made that fit this but none that are within a year old (that I know of). I would like to keep my iMac and update it. I love this thing.


You guys that have it and its running, enjoy it! Wish I was. Those little Swiss airports look brilliant. arrgh.......
 
Hey jschall,

I saw your post and all.

Thanks for the link. I'll check that out.

When I installed the 1.0.0.7 update, the main screen booted up that time! :) At least I got to see that gracefull Pitts hanging in the sky with the Alps in the background, but alas, it didnt run past that point and crashed. Closer though, lol...

Reminds me of when I purchased Silent Hunter III. Installed it and the horizon was HORRIBLE, the ocean was like Lego's and the sun was a wierd black and yellow blotch in the sky. A day later, it occurred to me to see if there was an update and there was and it fixed everything.


For me, the Apple iMac is built like a watch, everything is inside the screen casing like a giant laptop. The Graphics Card is a square that is screwed into the bottom of the logic board with long copper cooling tubes going to its little cooler fan box. I need to find a card that will fit all of that criteria and I do not know if I can find such a thing. The 24" (what I have) was later cancelled and replaced by the 21" and 27" units. There is hope though. There were several cards made that fit this but none that are within a year old (that I know of). I would like to keep my iMac and update it. I love this thing.


You guys that have it and its running, enjoy it! Wish I was. Those little Swiss airports look brilliant. arrgh.......

Unfortunately I don't think you have much choice in GFX upgrades for your iMac,Bill.
There's this... http://www.welovemacs.com/6614664.html but the price is prohibitive, and it's not a great card either (though it supports a newer OpenGL version than your own card). If you're fortunate you might find a used one on ebay for a more modest outlay. Failing that....come back to the world of PC.:)
 
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