Do we have a Swiss Bf 109E?

:wavey:Yep!! Nigel:medals: our Bf109 man could fix her.:salute:

Sorry to disappoint, but the MAW 109 E-series is John's territory! The only skins I did are a couple of Yugoslav ones for a prototype 109E from MAW which was scrapped and replaced, and then the 'current issue' E-4 pretending to be an E-1. Not for public issue, as they are very old ones from the MAW development period and not up to my current standard.

Looks as though John has it well covered!
 
a Yugoslavian Emil??!! I have in mind to build a couple of missions for MAW to cover the invasion of Yugoslavia in 1941 and this one would be a must have.
This project is not on the top of the to do list.
 
a Yugoslavian Emil??!! I have in mind to build a couple of missions for MAW to cover the invasion of Yugoslavia in 1941 and this one would be a must have.
This project is not on the top of the to do list.

If I were you, I'd ask John. I don't have a decent template for the MAW/W40 E-1, while it would take John a matter of minutes - well, compared to going from scratch - to do one from his existing stock!
 
Make sure you're working with the MAW/ETO Bf 109E, not the earlier one that has numerous repaints floating around.
 
Thanks for uploading these John! I've got both skins up and running. On a side note, CFS3 doesn't seem to like working with neutral aircraft, still trying to figure out how to make it work.
 
Right model, just that the textures seem to not find their right path, so I might end up with multi texture planes. WEIRD AIN'T IT o_O

I uploaded a standalone, complete working model, not just a texture, so no idea what you have there???
Just place the SAF_Bf109E-3 folder I uploaded into your CFS3 aircraft folder!
 
Thanks for uploading these John! I've got both skins up and running. On a side note, CFS3 doesn't seem to like working with neutral aircraft, still trying to figure out how to make it work.

No prob Daniel, let me know how you get on!
 
Thanks for uploading these John! I've got both skins up and running. On a side note, CFS3 doesn't seem to like working with neutral aircraft, still trying to figure out how to make it work.

When Greg and I were doing the Turkish PZL p.24, we put four aircraft into the same folder! Player flyable other_allied and player flyable other_axis. If you want to go completely OTT, you can add the two AI versions as well. It's as well though to set spawning to N, unless you want it to appear in some very odd places...
 
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