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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

1947 Yak-18 "Max"

Yep, for me the rudder has a problem, but not on the ground, in the air. It works in this time in oposite side. Just if your last wheel will be in the air (from take off) this effect starts to be present.
 
very very Nice plane i am Doing a English Gauge update on my plane using stock gauges does anyone want a copy of the new Panel cfg file?


627236_4675666303251_1237734411_o.jpg
 
I'll try upping the rudder effectiveness in the .cfg and see what happens. I want just enough rudder to turn but still have the lousy rudder input the Yak "Max" is known for. Will report back.

DG
 
very very Nice plane i am Doing a English Gauge update on my plane using stock gauges does anyone want a copy of the new Panel cfg file?


627236_4675666303251_1237734411_o.jpg


I would very much like to get the gage update.
 
I was doing a little background research on the Yak 18 "Max", and read that it did have poor rudder authority. Swingmans FS9 version has handling characteristics supported by someone who flew a Yak 18. I am sure this one is as authentic as possible too. The sound is good too. The engine sound was said to be reminiscent of a washing machine. This one sure does sound like it at low RPM (Chuga chuga).
Yep, some research really helps before criticizing something we've never flown. Since the airplane was tested by someone who has flown the Yak 18. . .I tend to go with that over anything or anyone else.

The airplane is beautifully modeled, flies the way it should and apparently even sounds the way it's supposed to. . .pretty hard to find any fault with it. . .especially since it's freeware.:salute:
 
Yep, for me the rudder has a problem, but not on the ground, in the air. It works in this time in oposite side. Just if your last wheel will be in the air (from take off) this effect starts to be present.

Yes, here its a problem - author of Yak confirmed this "this bug is in old ( FS9 ) .air file. There is nothing i can do with that for the moment.
To be fixed later, with some other FSX software" so dont touch a rudder in the air ;). The rest of model is great but right, its a beta version.
 
Good to know the author has a handle on it.

As for critising it, no rudder authority is not the same as inadequate authority due to the original aircraft design. I was trying to be polite by originally saying poor, given it is a beta product, however the performance is blatantly obviously deficient, that clearly some work is needed in this area.
 
While it's a shame that the newer beta isn't for FS9 (man, I'd love to get the ski version for dodging around the Adirondacks), I can attest to it being a wonderful low and slow bird... for those dithering about whether to download this and try it out - do it, you'll have a lot of fun.
 
I prefer English gauges. Thanks for that, Mike.
Don't look but, you forgot to fill a hole in the upper right panel area. :icon_lol:
 
So, I finally started to twiddle with this one. I can get better rudder authority, but it's always opposite what it should be. Any thoughts?
 
My very first repaint(don't laugh too hard!). I decided that I wanted a "whitewash" look for the Ski-Yak over the stock green paint and wanted it to be a rather ugly field expedient white paint whitewash that could have been painted by a broom, or mop or other crude brush. Anyhow, I'm still tinkering with it before I decide on whether to release it or not.
View attachment 77332View attachment 77333View attachment 77334
 
Actually, while I'm not sure they would actually have a need to do that. . .the effect is pretty convincing. As you said, still tweaking it a bit, but it does have that look of a hastily painted aircraft. Pretty cool idea really.:applause:
 
I definitely agree with Falcon here. This repaint produces a very convincing effect ! In fact, I like it much more than the default green one. This one looks more real.
 
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