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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

de Havilland Dash 7 FSX Port-Over Released

Thank you Milton and crew, for the Dash. I missed this plane!! What a great present!!!! I remember the first one very well. :)

Don
 
Thank you Milton and crew, for the Dash. I missed this plane!! What a great present!!!! I remember the first one very well. :)

Don

Thank you Don. And I appreciated all that you and many others contributed in that first project for me in 2002, and in subsequent projects, especially the AC500 I did especially for you. :) I still have that one by the way. ;-)
 
Thank you Milton for this great Christmas Gift.:salute::salute::salute:

Thank you Bruce; you have been a long-time supporter. And, it's also a Christmas gift to me as the Dash 7 has been on my desk since 2009 and I can begin to see light at the end of this tunnel. We do have two more models, 5 liveries and a paint kit to get out in January. That will be the end of Dash 7 projects for me ... forever. :)
 
She is beautiful, Milton. A most welcome addition to my ever growing "Dark Side" collection:applause: The Dash 7 has always been one of my favorites over the years from you amd your amazing collection team.

Have yourself a very merry Christmas and STOP WORKING for a bit and evjoy a few days IRL>:cowboy:
 
Absolutely fantastic work Milton, really enjoying this, good to see a classic updated.

Up at 7am on Christmas day just to give it a whirl!
 
Milton, around the time I first ventured into civilian flight simming, your Dash 7 model was much talked about. Despite its less-than-stellar commercial success, it's an iconic aircraft, and an equally iconic flight sim model. It seems your name is permanently associated with it, and whenever anyone asks a payware developer to do one, they always seem to add ' I'm sure Milton Shupe will help out'.

If this is the end of the line for you and the Quad Otter, then thank you for what you have done with such a wonderful aircraft. Its been a very enjoyable flight. A happy 2013 to you.
 
Just a quick shout-out to Milton Shupe and all you developers. I cannot thank you enough for all the hard work, HOURS, that you guys spend putting out stuff like this. I have had some Shupe-ware over the years, and I appreciate it.

A tip of the brandy glass in your direction, SIR! All you developers that have done all this work, especially freeware, should all be proud of what you've done. I am simply time-constrained to ever learn how to do what you do, and I'm one of the many anonymous downloaders of all this work. I cannot do it, and I want to thank everyone that can do it and does.

THANK YOU! And my your years be filled with all the good things, love, life, laughter, libations, and good flying for all your years.

:salute:
 
It is NOT FSX Native, makes no pretenses that it is, and does not remotely compare in quality to native FSX native models. And if you are that concerned about it being native, I think you will be disappointed. Don't waste your time with it.

All the extra efforts were invested for those simmers who are okay with flying portovers, not to appease native enthusiasts.

Milton, I have seen native payware which hasn't looked this good. You should be nothing but proud about this gem. I got tons of enjoyment out of this model in FS2002, FS2004 - and am thrilled to bits it's been ported over to FSX. The AFG Caravelles and Mr. Lavigne's Falcon 50 shared a two-way tie for my personal "Best FS9 Civilian Port-over Model" - It's now (at least) a three-way tie. Fast (in terms of FPS, at least!) on my mediocre PC, and the FM seems to have picked up a nice challenging character from what I recall it having in FS9. Spent a couple of hours at a few "hot and high" African bush strips - nothing but unadulerated pleasure. I'm likely one of the few that still enjoys using the 2D panels on airliner types, and so many models have the view point/perspective bodged up. This was as smooth a transition between 2D/VC as one could expect, making ILS shots a breeze.

Bravo - and may the repaints begin!

Thanks,

DL
 
Couldn't Resist messing with the lights for all y'all Shockwave folks out there.

[LIGHTS]
//Types: 1 – Beacon, 2 – Strobe, 3 – Navigation, 4 – Cockpit , 5 – Landing, 6 – Taxi, 7 – Recognition, 8 – Wing, 9 – Logo, 10 – Cabin
light.0=3, -1.9, -46.4, 3.6, fx_shockwave_navred_nl,
light.1=3, -1.9, 46.3, 3.6, fx_shockwave_navgre_nl,
light.2=2, -2.3, 46.4, 3.7, fx_shockwave_strobe_l_nl,
light.3=2, -2.3, -46.4, 3.7, fx_shockwave_strobe_l_nl_3,
light.4=1, -43.4, 0.2, 17.17, fx_shockwave_beaconh_l,
light.5=1, 5.35, 0.0, -7.60, fx_shockwave_beaconb_nl,
light.6=10, 9.00, 0.0, -3.0, Fx_D7cbn3 ,
light.7=10, 4.00, 0.0, -3.0, Fx_D7cbn2 ,
light.8=10, 0.00, 0.0, -3.0, Fx_D7cbn3 ,
light.9=10, -4.00, 0.0, -3.0, Fx_D7cbn2 ,
light.10=10, -9.00, 0.0, -3.0, Fx_D7cbn3 ,
light.11=10, -16.00, -1.0, -3.5, Fx_D7cbn2 ,
light.12=3, -46.1, 0.1, 1.2, fx_shockwave_navwhi_nl,
light.13=2, -44.8, 0.02, -0.85, fx_shockwave_strobe_l_nl_2,

//-------------- Landing Lights ------------
light.14=5, -1.40, -31.4, 1.10, fx_Shockwave_landing_light_tail ,
light.15=5, -1.40, 31.4, 1.10, fx_Shockwave_landing_light_tail ,
light.16=5, 1.00, -34.70, 2.65, fx_Shockwave_landing_light_tail ,
light.17=5, 1.00, 34.70, 2.65, fx_Shockwave_landing_light_tail ,

//--------------- Taxi Light --------------
light.18=6, 23.54, 0.00, -7.90, fx_shockwave_landing_light_small,

[smokesystem]
smoke.0= 10, -22.0, 1.5, fx_smoke_f6,
smoke.1= 12, -11.0, 1.0, fx_smoke_f6,
smoke.2= 12, 11.0, 1.0, fx_smoke_f6,
smoke.3= 10, 22.0, 1.5, fx_smoke_f6,

-------------------------------------------------------------------------
BTW , During all my tweaking with the lights(constant re-loading), I noticed FSX keeps looking for a couple obsolete gauges on every reload which I haven't been able to find in the panel gauges lists.
DFD Flaps -- one occurance
PJD Hydraulic Pressure -- 4 occcurances
 
Couldn't Resist messing with the lights for all y'all Shockwave folks out there.

[LIGHTS]
//Types: 1 – Beacon, 2 – Strobe, 3 – Navigation, 4 – Cockpit , 5 – Landing, 6 – Taxi, 7 – Recognition, 8 – Wing, 9 – Logo, 10 – Cabin
light.0=3, -1.9, -46.4, 3.6, fx_shockwave_navred_nl,
light.1=3, -1.9, 46.3, 3.6, fx_shockwave_navgre_nl,
light.2=2, -2.3, 46.4, 3.7, fx_shockwave_strobe_l_nl,
light.3=2, -2.3, -46.4, 3.7, fx_shockwave_strobe_l_nl_3,
light.4=1, -43.4, 0.2, 17.17, fx_shockwave_beaconh_l,
light.5=1, 5.35, 0.0, -7.60, fx_shockwave_beaconb_nl,
light.6=10, 9.00, 0.0, -3.0, Fx_D7cbn3 ,
light.7=10, 4.00, 0.0, -3.0, Fx_D7cbn2 ,
light.8=10, 0.00, 0.0, -3.0, Fx_D7cbn3 ,
light.9=10, -4.00, 0.0, -3.0, Fx_D7cbn2 ,
light.10=10, -9.00, 0.0, -3.0, Fx_D7cbn3 ,
light.11=10, -16.00, -1.0, -3.5, Fx_D7cbn2 ,
light.12=3, -46.1, 0.1, 1.2, fx_shockwave_navwhi_nl,
light.13=2, -44.8, 0.02, -0.85, fx_shockwave_strobe_l_nl_2,

//-------------- Landing Lights ------------
light.14=5, -1.40, -31.4, 1.10, fx_Shockwave_landing_light_tail ,
light.15=5, -1.40, 31.4, 1.10, fx_Shockwave_landing_light_tail ,
light.16=5, 1.00, -34.70, 2.65, fx_Shockwave_landing_light_tail ,
light.17=5, 1.00, 34.70, 2.65, fx_Shockwave_landing_light_tail ,

//--------------- Taxi Light --------------
light.18=6, 23.54, 0.00, -7.90, fx_shockwave_landing_light_small,

[smokesystem]
smoke.0= 10, -22.0, 1.5, fx_smoke_f6,
smoke.1= 12, -11.0, 1.0, fx_smoke_f6,
smoke.2= 12, 11.0, 1.0, fx_smoke_f6,
smoke.3= 10, 22.0, 1.5, fx_smoke_f6,

-------------------------------------------------------------------------
BTW , During all my tweaking with the lights(constant re-loading), I noticed FSX keeps looking for a couple obsolete gauges on every reload which I haven't been able to find in the panel gauges lists.
DFD Flaps -- one occurance
PJD Hydraulic Pressure -- 4 occcurances

Thank you Sir :)

RE: Gauges, Sunny9850 provided the solution to these concerns. No harm, no foul if you do not address them but here they are:

http://www.sim-outhouse.com/sohforu...ash-7-Released&p=771271&viewfull=1#post771271
 
Dash-7

I added Miltons latest Dash-7(dash7pkgx.zip).,last night.Awsome plane for sure.

I do have a couple of questions.

I noticed when flying it at night.I didn't see any exterior logo lights that show up,such as the logo light on the tail.If they are there.How do I activate them.I did try the logo light switch.I kind of figured they would come on automatcly at night.
Maybe the plane doesn't have exterior logo lights for night flying?.

I do see the two FM's folders.What are these models,and what do they change,knowing I'll have the backup my current acft.cfg and air file.I wanted to ask first,before I try one of them etc.

I saw in the reply's the necessary files I need to add to the [Lights] section of the acft.cfg for those that have the shockwave lights.I added these,the way I see them replacing the one's that were already there.
I also added the [smokesystem]entries.I didn't know where to put them.So I added them at the bottom of the acft.cfg?.

I did read in the readmes there will be a bonus pack coming out soon,for this particular package.Is there any time frame when this will come out?.I downloaded this plane from flightsom.com

Thanks for any feedbackes

GrayRider
 
I added Miltons latest Dash-7(dash7pkgx.zip).,last night.Awsome plane for sure.

I do have a couple of questions.

I noticed when flying it at night.I didn't see any exterior logo lights that show up,such as the logo light on the tail.If they are there.How do I activate them.I did try the logo light switch.I kind of figured they would come on automatcly at night.
Maybe the plane doesn't have exterior logo lights for night flying?.

I do see the two FM's folders.What are these models,and what do they change,knowing I'll have the backup my current acft.cfg and air file.I wanted to ask first,before I try one of them etc.

I saw in the reply's the necessary files I need to add to the [Lights] section of the acft.cfg for those that have the shockwave lights.I added these,the way I see them replacing the one's that were already there.
I also added the [smokesystem]entries.I didn't know where to put them.So I added them at the bottom of the acft.cfg?.

I did read in the readmes there will be a bonus pack coming out soon,for this particular package.Is there any time frame when this will come out?.I downloaded this plane from flightsom.com

Thanks for any feedbackes

GrayRider


There are 2 FM's. each done by a real world (former) Dash 7 pilot.
The folders are the master copies so no need to back up the active one.
Just copy either one and paste it in the active area.
Bernt's FM requires elevator trim at zero for takeoff.
Tom's FM requires elevator at 6-7 degrees at takeoff ( in the white area by the trim wheel).
Both fly to the numbers, flight characteristics are slightly different.
You can identify the active one by looking in the aircraft.cfg.


The Dash 7's had no Logo lights per the Dash 7 pilots on the project.

You may add the smoke section anywhere.

The second pack (cargo and CIR) will be released as soon as the liveries are finalized. I believe there are 5 in total, some for teh first and second releases.

A paint kit will be released once the liveries are done.
 
smoke problem

Couldn't Resist messing with the lights for all y'all Shockwave folks out there.

[LIGHTS]
//Types: 1 – Beacon, 2 – Strobe, 3 – Navigation, 4 – Cockpit , 5 – Landing, 6 – Taxi, 7 – Recognition, 8 – Wing, 9 – Logo, 10 – Cabin
light.0=3, -1.9, -46.4, 3.6, fx_shockwave_navred_nl,
light.1=3, -1.9, 46.3, 3.6, fx_shockwave_navgre_nl,
light.2=2, -2.3, 46.4, 3.7, fx_shockwave_strobe_l_nl,
light.3=2, -2.3, -46.4, 3.7, fx_shockwave_strobe_l_nl_3,
light.4=1, -43.4, 0.2, 17.17, fx_shockwave_beaconh_l,
light.5=1, 5.35, 0.0, -7.60, fx_shockwave_beaconb_nl,
light.6=10, 9.00, 0.0, -3.0, Fx_D7cbn3 ,
light.7=10, 4.00, 0.0, -3.0, Fx_D7cbn2 ,
light.8=10, 0.00, 0.0, -3.0, Fx_D7cbn3 ,
light.9=10, -4.00, 0.0, -3.0, Fx_D7cbn2 ,
light.10=10, -9.00, 0.0, -3.0, Fx_D7cbn3 ,
light.11=10, -16.00, -1.0, -3.5, Fx_D7cbn2 ,
light.12=3, -46.1, 0.1, 1.2, fx_shockwave_navwhi_nl,
light.13=2, -44.8, 0.02, -0.85, fx_shockwave_strobe_l_nl_2,

//-------------- Landing Lights ------------
light.14=5, -1.40, -31.4, 1.10, fx_Shockwave_landing_light_tail ,
light.15=5, -1.40, 31.4, 1.10, fx_Shockwave_landing_light_tail ,
light.16=5, 1.00, -34.70, 2.65, fx_Shockwave_landing_light_tail ,
light.17=5, 1.00, 34.70, 2.65, fx_Shockwave_landing_light_tail ,

//--------------- Taxi Light --------------
light.18=6, 23.54, 0.00, -7.90, fx_shockwave_landing_light_small,

[smokesystem]
smoke.0= 10, -22.0, 1.5, fx_smoke_f6,
smoke.1= 12, -11.0, 1.0, fx_smoke_f6,
smoke.2= 12, 11.0, 1.0, fx_smoke_f6,
smoke.3= 10, 22.0, 1.5, fx_smoke_f6,

-------------------------------------------------------------------------
BTW , During all my tweaking with the lights(constant re-loading), I noticed FSX keeps looking for a couple obsolete gauges on every reload which I haven't been able to find in the panel gauges lists.
DFD Flaps -- one occurance
PJD Hydraulic Pressure -- 4 occcurances

Thanks for your edits for the shockwave lights and the smoke settings.

I'm having an issue with the smoke itself.When I'm sitting at idle and braks set.I have a ball of smoke in front of each engine nose cone.When I start to taxi.The smoke will start to trail back behind the engines as it should.
I don't know how to set the values to move the smoke to the back of the engines,when I'm sitting still?.

I'm attaching a screenshot of the issues sitting still.

Thanks for any assistance

GrayRider

screenshot2326.jpg
 
Looks like you are using a smoke effect that is shared so I recommend that you do not change it.

However, if you wish to make a copy of the and rename it to dash7start.fx or whatever, you can change the coordinates in the effect for the Dash7.

The effects are offset from the engine locations so you must adjust the offset values.

They look like this and there may be multiple occurrences.

X Offset=-0.55, -0.55
Y Offset=-1.06, -1.06
Z Offset=-1.45, -1.45

To adjust fore/aft, change the Y values to be less positive/more negative.

Values are stated in meters.
 
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