grog swiller
Members +
The T-37 textures in FSX are too shiney, and I was wondering if there is a quick fix for it, or if anyone has already done the fix.
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
If you opened the texture sheets for it using DXTbmp and saved the files without the alpha may work .. be worth a try.
I did look at this model on release years back but because it was not tested in FSX gave it a miss .
When open you aircraft in what ever paint editing program you use , without touching the paint you can save as it is , you then reopen DXTbmp and save it in the same size and type , simply forget the alpha channel .Thanks for the response. I have DXTBMP, and I just looked at the texture sheet and clicked on the various alpha channel options, but I didn't see how to actually delete the alpha channel. The options given were exporting/importing, and replacing it.
Ah man, it would be nice. I still have the model. I had actually started updating it for FS9 a few years ago... but then life got in the way with deployments for myself and the project manager, and eventually we just didn't get back to it.
I'll give the project manager a buzz and see what he thinks about us maybe updating it for FSX! Ya never know!
Jamal

Crikey , won't get a bug splat or close to that .. take one look and it would dive for the deck !![]()
Add me to the list that would like to see this happen. I would be more than willing to purchase a FSX version. ...
RD
