Repaint for Piglet's A-12A Avenger II

Hello Jafo,

-Thanks for your reply!:salute:
And also thank you for showing me all these decorations that A-12A!
Regards

Alain
 
good evening Jafo,

-Another great texture!:applause:
I read in a read me your textures that you added the effects of burner, smoke and vapor!
Is it possible to have these changes?
Thank you for your attention!

Alain
 
good evening Jafo,

-Another great texture!:applause:
I read in a read me your textures that you added the effects of burner, smoke and vapor!
Is it possible to have these changes?
Thank you for your attention!

Alain

Alain .... from my aircraft.cfg file....[can't distribute the fx files themselves as they are likely proprietary] ... but the co-ords work OK

[lights]
light.0 = 3, -1.93, 0.00, 2.50, fx_beacon
light.1 = 3, 7.75, 0.00, -2.85, fx_beacon
//------------------------------- Afterburner....2 stage burner toggle.
light.2 = 1, -6.20, -1.90, -0.30, fx_ALPHA_Scim_Exh1 // 30% throttle ring Engine1
light.3 = 9, -6.60, -1.90, -0.30, fx_ALPHA_Scim_Exh1 // 80% throttle ring Engine1
light.4 = 9, -7.20, -1.90, -0.30, fx_ALPHA_Scim_Exh1 // 80% AB Engine1
light.5 = 9, -8.00, -1.90, -0.30, fx_ALPHA_Scim_Exh1 // 80% AB Engine1
light.6 = 1, -6.20, 1.90, -0.30, fx_ALPHA_Scim_Exh1 // 30% throttle ring Engine2
light.7 = 9, -6.60, 1.90, -0.30, fx_ALPHA_Scim_Exh1 // 80% throttle ring Engine2
light.8 = 9, -7.20, 1.90, -0.30, fx_ALPHA_Scim_Exh1 // 80% AB Engine2
light.9 = 9, -8.00, 1.90, -0.30, fx_ALPHA_Scim_Exh1 // 80% AB Engine2
//------------------------------- Effects --------------------------
light.10 = 8, -4.00, -4.00, 4.50, fx_dsb_leftwingvapor // Wing vapor from Sigma Harrier
light.11 = 8, -4.00, 4.00, 4.50, fx_dsb_rightwingvapor // Wing vapor from Sigma Harrier
light.12 = 8, 8.00, 0.00, 2.50, fx_ALPHA_F105_Vapour // Vapor stream from intakes
//light.13 = 10, -10.00, 0.00, 0.00, fx_RCB_machenvlop,1 // SonicBoom effect
//------------------------------- Gun ------------------------------
light.14 = 5, 17.80, -3.30, 1.70, fx_M61VulcanCannon // Left Cannon effect
light.15 = 5, 17.80, 3.50, 1.70, fx_M61VulcanCannon // Right Cannon effect
[smokesystem]
smoke.0 = -15.00, -3.00, 0.00, fx_RAZBAM_Smoke1 // Eng 1
smoke.1 = -15.00, 3.00, 0.00, fx_RAZBAM_Smoke1 // Eng 2


Then you need the changes to the panel.cfg ....eg...

gauge00=Avenger!Avenger-smoke, 6,2,10,10
gauge01=Avenger!AB-Stage2-30pc, 6,2,10,10
gauge02=Avenger!AB-Stage3-80pc, 6,2,10,10
gauge03=Avenger!Vapour_WING, 6,2,10,10


If I can dig-up definite freeware/distributable fx's I can maybe upload 'em as an addon....;)
 
Hello Jafo,

-a big thank you for this information!
However, I miss fx files, and more importantly the gauge avenger to add lines to the panel.cfg!
So where does this gauge?
In any case thank you for your reactive support!




Alain
-
 
Much though I hate to be a pedant, he lied, the Union Flag isn't symmetrical, nor are the diagonal red lines centred in the diagonal white lines.

The wikipedia entry is actually fairly useful in drawing up an accurate flag although this http://www.jdawiseman.com/papers/union-jack/union-jack.html is probably clearer as I found when I wanted to paint one on a ceiling. Didn't help with spending all day up a ladder with my neck bent mind...
 
Much though I hate to be a pedant, he lied, the Union Flag isn't symmetrical, nor are the diagonal red lines centred in the diagonal white lines.

The wikipedia entry is actually fairly useful in drawing up an accurate flag although this http://www.jdawiseman.com/papers/union-jack/union-jack.html is probably clearer as I found when I wanted to paint one on a ceiling. Didn't help with spending all day up a ladder with my neck bent mind...

SkippyBing....the RAF paintwork isn't right either....I know what the Union Jack is supposed to be like.....[I'm an Aussie]...;)

View attachment 88554
 
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