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Help With DP File

Typhoon Willy

Charter Member
Hi all,

I'm trying to modify a dp file to add 1)Mauro's pilot, 2)drop tank, 3)drop tank rack, 4)a 500lb bomb, 5)bomb rack. I've added the gunstation entries to what I believe are the correct parameters and although the ordnance shows in the aircraft preview, they don't sow up when I'm actually flying. I'm using an air file from a similar plane that shows the drop tank.

This is what the dp looks like:

[GUNSTATIONS]
; Port Guns
gunstation.0=1,24,2,0.08,839,2,0.01,500,2,40,1d1*14,-2.16,-0.335,0.77,-1,0,0.3,0,0,0,0,1.6
; Starboard Guns
gunstation.1=1,31,2,0.08,839,2,0.01,500,2,40,1d1*14,2.16,-0.335,0.77,-1,0,-0.3,0,0,0,0,1.6
; Port Guns
gunstation.2=0,24,1,0.05,835,2,0.02,500,1,40,1d1*9,-2.16,-0.335,0.77,-1,0,0.3,0,0,0,0,1.6
; Starboard Guns
gunstation.3=0,31,1,0.05,835,2,0.02,500,1,40,1d1*9,2.16,-0.335,0.77,-1,0,-0.3,0,0,0,0,1.6
; Droptank - Bomb
gunstation.4=3,21,8,0.00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

[guns.0]
gun.0=380,1.93,0.77,1.7,0,0,1,380

[guns.1]
gun.0=380,-1.93,0.77,1.7,0,0,1,380

[guns.2]
gun.0=480,0.45,-0.0,-0.18,0,0,1,480
gun.1=480,0.27,-0.0,-0.18,0,0,1,480

[guns.3]
gun.0=480,-0.46,-0.0,-0.18,0,0,1,480
gun.1=480,-0.27,-0.0,-0.18,0,0,1,480

[guns.4]
gun.0=3,0,0,0,0,0,0,0


[HARDPOINTS]
mount.0=0,0.1,-1.45 //Pilot
mount.1=0,-0.9,0.0 //P-40 Pylon
mount.2=0,-0.95,0.0 //P-40 Droptank
mount.3=0,-0.98,0.13 //Bomb
mount.4=0,-0.98,0.14 //CL Pylon

[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%

[PAYLOAD.0]
; Payload = Guns Only
mount.0=US_Pilot, 1, 0

[PAYLOAD.1]
; Payload = Long Range
mount.0=US_Pilot, 1, 0
mount.1=wep_p40_pylon, 1, -1
mount.2=wep_p40_drop, 1, -1

[PAYLOAD.2]
; Payload = 1 x 500lb Bomb
mount.0=US_Pilot, 1, 0
mount.3=WEP_DB_US_500lb_GP_b, 1, -1
mount.4=wep_pylon_us_cl, 1, -1

Can anybody point out what I'm doing wrong?

Thanks for your help,

TW
 
One Thing at a Time

Willy:

I'm not an expert on .dp files and you will probably hear from someone qualified to help you.

However, my suggestion is that you do ONE THING AT A TIME. Get the pilot working first, then the drop tank, then the bomb, etc., etc.

Just my $0.02.
 
Hi Allen,

I totally forgot about that! Unfortunately, after using the converter, the mdl seems to be corrupted. Before converting, the mdl file is 1029kb, and after converting, it is only 52kb. When I try to select the plane in the free flight menu, I get a CTD. It's not a big deal, the model is pretty old, I just wanted to see if I could bring it up to (somewhat) current standards.

Thanks for your help,

TW
 
Do change model!

TW,

please allow me to ask you: why don't you make your life easier with the vaste production of beautiful P-40 "B" versions available, instead of tangling with Jurassic Era Kwagmire's P-40B? If I remember correctly, I even deleted it from my archives, due to the impossibility of reducing its collision bubble and other inaccettable mdl quirks for today's standards. Let alone a poor fps performance.

Here you can find Bruce Throson's multi-LOD P-40B/C models reworked by Bearcat241, with plenty of gorgoeus, rigorously historical repaints by SC and RobH, to which I applied my props and alternative payloads/droptank for both USAAF and RAF versions, with either US or British bomb models.

Besides, you can also find here:

http://www.thefreeflightsite.com/BDPLanes.htm

fabolous BR2's P-40B models in AVG livery and BR2's P-40C in RAF Western Desert Sqdn.112 livery. The detail level and framerate speed of BR2's Warhawks is simply outstanding and I did addon packs for them as well!

Cheers!
KH
:ernae:
 
Hi Kelti,

Actually, I have all the planes you mentioned and then some. I did a comparison study with the following results:

AF Scrubb: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels roll
c)vc - very good (non-functioning)
d)FPS @ 3000ft = 27.0

Bruno Duffort: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels roll
c)vc - excellent
d)FPS @ 3000ft = 52 - 55

Bruce Thorson: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels turn
c)vc - excellent (non-functioning)
d)FPS @ 3000ft = 27

Flight 1: a)collision bubble fixable
b)animated parts:
-control surfaces
-wheels turn
c)vc - good (non-functioning)
d)FPS @ 3000ft = 50

Kwagmyre: a)collision bubble fixable (Yes, I was able to.)
b)animated parts:
-canopy (linked to flaps, however)
-control surfaces
c)vc - poor (non-functioning)
d)FPS @ 3000ft = 58.8

Lindsey Watt: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels turn
c)vc - excellent (some animated parts)
d)FPS @ 3000ft = 18

My computer specs are: Compaq Presario C571NR Notebook
Intel T2080 Processor 1.73GHz
2GB RAM
Win Vista Home Premium/SP2/ 32-bit

Unfortunately, until I'm able to get a newer computer, I'm rather stuck using older models as they get much better performance even though I must sacrifice in the area of animated parts among other things. This is also why I often see if older planes can "updated" or modified. :jump:

By the way, Bruno's plane is by far and away my favorite, not just in fps, but in appearance as well. Just wish there wasn't a restriction on repaints.

TW
 
I tried looking at the model. I have no idea what is going on. I do know it was made using FSDS 98 so it may be too old to be fixed. I also can't port it into Model Converter X.
 
Hi Kelti,

Actually, I have all the planes you mentioned and then some. I did a comparison study with the following results:

AF Scrubb: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels roll
c)vc - very good (non-functioning)
d)FPS @ 3000ft = 27.0

Bruno Duffort: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels roll
c)vc - excellent
d)FPS @ 3000ft = 52 - 55

Bruce Thorson: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels turn
c)vc - excellent (non-functioning)
d)FPS @ 3000ft = 27

Flight 1: a)collision bubble fixable
b)animated parts:
-control surfaces
-wheels turn
c)vc - good (non-functioning)
d)FPS @ 3000ft = 50

Kwagmyre: a)collision bubble fixable (Yes, I was able to.)
b)animated parts:
-canopy (linked to flaps, however)
-control surfaces
c)vc - poor (non-functioning)
d)FPS @ 3000ft = 58.8

Lindsey Watt: a)collision bubble fixable
b)animated parts:
-canopy
-cowl flaps
-control surfaces
-wheels turn
c)vc - excellent (some animated parts)
d)FPS @ 3000ft = 18

My computer specs are: Compaq Presario C571NR Notebook
Intel T2080 Processor 1.73GHz
2GB RAM
Win Vista Home Premium/SP2/ 32-bit

Unfortunately, until I'm able to get a newer computer, I'm rather stuck using older models as they get much better performance even though I must sacrifice in the area of animated parts among other things. This is also why I often see if older planes can "updated" or modified. :jump:

By the way, Bruno's plane is by far and away my favorite, not just in fps, but in appearance as well. Just wish there wasn't a restriction on repaints.

TW

Hi TW,

my pc is an over-7-year-old, "homegrown" desktop with an AMD Sempron 1.99 GHz processor, ASUS MoBo, 2Gb Ram, ATI Radeon 9200 Pro, 32-bit Win XP-Pro SP3. Isn't Vista a tad heavy on your system specs?

I get more or less the same fps you listed from those models, being Lindsay's the worst (I don't believe it's multi-LOD) and Bruno's the best. It was a while ago, but I remember getting fits out of Kwagmire's P-40B.

Back to the topic then: I looked carefully to your dp entries and I haven't noticed anything wrong, so far. I know it's silly to ask, but did you delete the *.cdp after editing the *.dp file? This simple detail drove me nuts in the past, I was replacing stock payloads in Fox4's F-86 Sabre when all of the HVAR's dropped like bombs instead of firing up like rockets! The culprit was only the old *.cdp that was conflicting and I wasted loads of time searching hell-knows-what fault CFS2 had developed! As an extra measure, I'd try deleting all of the*.dat files around and let CFS2 rebuild them.

I don't know what else to look for, because, if the no-show problem is related to the age of the model, it sounds bizarre, since I was able to hang CFS2 payloads under CFS1 planes with no problems in the past.

As to the repaint/mod restrictions to BR2's models, I don't think they apply anymore since BR2's website is long since gone, CFS2 is already a collector's item and all of BR2's planes were re-uploaded. In fact, when I uploaded last year an alternative prop pack with my usual works for their splendid P-51D, no one stepped forward saying I was an outlaw!

I wonder why someone doesn't try to repaint a BR2's plane, giving the usual credits due to them, and see what happens.

Cheers!
KH
:ernae:
 
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