Hey guys,
I was just thinking, while doing a flight in FSX... What if AI assigned planes had a form of built in LOD? Something that helped them to be low resolution, so that 'high resolution' planes could be turned off at high distances, (go to gray textures, textures turned off).
This could be assigned in a scaler, so that you could perhaps tune the distance in either the 'aircraft.cfg' file, or in the Options/Settings/Display center under AI traffic, (AI Planes Textures Visibility Limit=4 miles to 50 miles, etc...
Just an idea.
Then we could have Capn Sim C-140's flying all over the place and the frame rates would be reasonable. Also, for the guy that has a Alien computer with liquid nitrogen cooled quad-GC cards, he could turn the distance up to 100 miles away (though he couldnt see it) and still have his high rez textures...
Just a humble idea. Would help out with frame rates and traffic issues. This way you could still have fantastic textures and not have to worry about far proximity AI traffic messing with frame rates.
Bill
I was just thinking, while doing a flight in FSX... What if AI assigned planes had a form of built in LOD? Something that helped them to be low resolution, so that 'high resolution' planes could be turned off at high distances, (go to gray textures, textures turned off).
This could be assigned in a scaler, so that you could perhaps tune the distance in either the 'aircraft.cfg' file, or in the Options/Settings/Display center under AI traffic, (AI Planes Textures Visibility Limit=4 miles to 50 miles, etc...
Just an idea.
Then we could have Capn Sim C-140's flying all over the place and the frame rates would be reasonable. Also, for the guy that has a Alien computer with liquid nitrogen cooled quad-GC cards, he could turn the distance up to 100 miles away (though he couldnt see it) and still have his high rez textures...
Just a humble idea. Would help out with frame rates and traffic issues. This way you could still have fantastic textures and not have to worry about far proximity AI traffic messing with frame rates.
Bill