Aeronca "K" Modeling Project

No idea why, but the quoting mechanism seems to be going goofy. I'll try it two times to answer everyone.

Glad to see you are still at it bringing this old Aeronca back to life! Keep it up! I sure wish I did.
Well thank-you. I'm sure giving it the ole college try. Your comment is inspiring.

Thats lookin frikkin awesome Oleboy.. Makes me jealous.. your a better modeler than i am :;lol:;..
LOL, I can't compare to a lot of people here. Including yourself, Pam. But I thank you for the inspiration. I really enjoy doing this stuff.
BTW, you're stuff you've been working on, is looking great!

The amount of detail you've put into this plane is really well done. I'm looking forward to it as well. Thanks for the previews :)
I think I'm a little too compulsive. I'll find out when I add the textures and see how many draw calls beat me backwards. :blind:

Sorry - I am interested and have been following from day one, but just haven't had anything to offer other than admiration and anticipation.
What you're offering right now works for me. Comments and critiques are always appreciated. Thank-you.
 
I think you will find there is more interest than you imagine! I had a very good friend who got me interested in learning to fly by letting me learn on his Aeronca. David and I hit the skies almost every Sat morning. My initial flying was done on the sly in an L4 while in the Army and this was the perfect transition plane. I partnered in a 140 for years after that. Keep 'er comin'!!!
Ted
I tend to agree with you in the "interest" category. There are a LOT of members that have viewed the thread. It just surprises me that more have not responded one way or another. Then again, I view a lot of threads and never say anything either. OOPS! Yep, I'm guilty of doing (or not) doing the same. Just the other day I was driving by an old friends house. I helped him build a J3 Cub in his two-car garage. I wanted to drive up the driveway to see if he still lived there or not. I didn't. I think he moved away from the area years ago. He'd promised me a lot of air time back when we were working on it. I bet your experience was something to remember the rest of your life. I've had a few offers through the years myself. Some from doing the repaints I've done for flightsim! If you can believe it. Problem is that they are so far away I can't justify taking them up on their offers. Dang it.

Ditto - thread has more than 10,000 views, so there's quite a few watching developments.
Hi Paul. Indeed there are.

Exactly this.


Just wondering, how is the poly count? :)

Earlier up in the thread PutPut asked the same. It's currently under 220,000 +/- vertice.

The engine cowling is looking really good now Don, very believable! :applause::applause::applause:

Thanks Tom. I was a nervous wreck knowing that I was going to re-do the nose eventually. Just the thought of slicing it off and starting over. It was something major for me to do.
However, I am feeling more and more comfortable as I do different things.

I'm not sure when this darn thing will released. The whole project has been going five steps forward, one back to change things. And so-on. Little by little it seems to be coming together as planned. So that's good.
 
LOL, I can't compare to a lot of people here. Including yourself, Pam. But I thank you for the inspiration. I really enjoy doing this stuff.
BTW, you're stuff you've been working on, is looking great!

yeahhh, but see, I had someone that knows what they're doing do the really important stuff.. My stuff?? ehh, its not so good yet.. ;) ok, I'll admit it, there is practically "zero" reference material on this boat. Well, unless you wanna count a cute German kid whos picture was taken through the window.. I'm not modeling him though :;lol;;..

The thing is Don, your better than you give yourself credit for, and people like and respect your work..
 
I'm one of the "silents" watching this thread. My forum name says it all as to my interest in this thread. I'm really looking forward to taking this baby for a spin.
 
I'm one of the "silents" watching this thread. My forum name says it all as to my interest in this thread. I'm really looking forward to taking this baby for a spin.

I took notice in your member name long ago. Usually the associated name has something to do with something of interest. So your not making comment earlier on seemed justifiable.
To be honest I'm a little concerned how things will play out concerning draw-calls. My texture sheets have been made up for months, so it's just a matter of mapping them as needed. Doing that portion will be interesting as I get things narrowed down and optimized. Obviously it will be another learning phase as I make my way along to get to my goal that I've had envisioned from the start. I'm keeping fingers crossed. But I expect to be learning more in those stages as I learn to refine for best performance.
 
Though I mentioned in a previous post how much I admired your cable end thimbles and nicco press's, it's the whole gamut of your modelling that makes this project so worthy. You got me looking for AN numbers on your bolt heads. I, for one, am really looking forward to your texture phase.
 
Though I mentioned in a previous post how much I admired your cable end thimbles and nicco press's, it's the whole gamut of your modelling that makes this project so worthy. You got me looking for AN numbers on your bolt heads. I, for one, am really looking forward to your texture phase.

I recall your post. Personally, at that point in the modeling phase, I thought I was going a bit overboard. They are visible. So, I thought why not model them. Ever since that phase of the modeling I've been back stepping in effort to bring out everything I can muster. I'm honestly hoping I don't get shot in the foot so-to-speak from getting too carried away by modeling all the smaller details. Even though the thimbles and nicco ferrals are there, and as few as there are will it work out. I honestly thought about doing the cable wraps the way they were spliced back then. :isadizzy:

AN #'s? You had to say that didn't you. (cringe) :icon_lol:
 
Moving forward after my mentioning the modeling of everything under the hood, and physically creating those areas, I've decided this level of detail is not needed. My modeling is complete. Now I'll focus my attention to what's needed and get this thing done. With help from the masters of course.:sleep:
 
I just happened to be up working on my model at 1am. :icon_lol: Adding them is not a problem. It's merely in the textures applied to the specific nut/bolt arrays. If the information is in the documentation, I honestly doubt I will mess with it except for those in direct view of the pilot, and in the VC only. I will look into it.

The sound package for the model is my highest priority prior to release. Authenticity is key to release of my efforts.
 
Focusing my attention in woodshop, I finally took the added time to get the prop formed correctly. Now I can bolt it in place.

03rp.png
 
Thanks Bill!

You said the key words I've been keeping in mind during the whole process. Mapping! Being a texture artist, my goals have been to eliminate as much troubles as possible in those areas. That's been the plan anyway!! I think my approach will pay off. I'm real happy with the results.
 
This weekend started off fairly simplistic. Considering I've went through nearly the whole model cleaning things up and refining, I pulled out the photos and other resources for the engine and began looking things over for deficiencies. Considering the engine was the starting point of this timely venture, I knew things could look better than they did. What started as a simple alignment of vertex, soon grew to a lower crank-case/fins rebuild, and the cylinder heads completely redone.
 
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