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Lockheed S-3 Viking - The Sequel Thread

Nice video. I got my one and only carrier landing in one of those. Actually the mail plane version (US-3). We took off from Diego Garcia and 5 hours later landed on the USS Midway. It was cool. Looking forward to this one.
 
Same engines as the A-10 but different nacelles. Some sounds are identical in the two types while other sounds are specific to each type.
 
Love the Checkmates ("Alpha Charlie")

Looking good Dino. Thanks for your work on the S-3. (My old squadron when I was a youngster flying the S-3A).
 
A colorful livery - courtesy of Groom Lake Simulations...
Test for the final build still in progress - about 50% complete...

10380002_831323856881077_7970506897216866323_o.jpg
 
Yeah, Harpoon is from Tacpack.... but it is not working yet!

The Beta release will probably have very limited (if any) Tacpack functions... but, at least in my plans, there will be Tacpack support for:
- MK 82 / 83 /84
- Harpoon
- Refuel pod
- LAU 68 rockets
- AGM-65E

Weapons system operation is very simplified... and surely will not support "Search" stores and submarine hunting...
And I am sorry to confirm there will be no SENSO / TACCO stations... Still, carrier ops are aleady is really fun! :)
 
Mk 48 Torp / Depth Bomb

It would be very interesting to see a Mk 48 torp modeled. It could be used against subs and surface vessels.

Although I can neither confirm nor deny that there was this type of weapon carried by the S-3, there is this on Wiki - http://en.wikipedia.org/wiki/Mk_101_Lulu .

(In order for the TACCO / SENSO stations to be useful, FSX would have to add / model thermoclines, magnetic flux and various types of sonics (sounds) in the water / ocean environment. Sound / magnetic signature files would have to be added to subs and ocean vessels. TacPac would have to model lofar, difar and active sonobouys. Magnetic detection and the S-3 MAD boom would have to be modeled. Sounds like a bunch of work....anyone? Is this stuff modeled in P3D?)
 
It would be very interesting to see a Mk 48 torp modeled. It could be used against subs and surface vessels.

Although I can neither confirm nor deny that there was this type of weapon carried by the S-3, there is this on Wiki - http://en.wikipedia.org/wiki/Mk_101_Lulu .


At just under 4000lbs, and 19 ft long, I think a S-3 would need a few modifications to carry one of those. The Mk48 is strictly a submarine weapon, though I think the CGN's had space set aside aft for the weapon,it was never carried.


View attachment 8423

I have; ready for testing, a set of aerial ASW weapons- ASW torps, conventional and nuclear depth charge's, smoke markers. I have hacked together effects from default effects- using a fx control file to set a delay between impact and detonation. It is ready to test, if I could find testers, however , req's for testers who might actually report back rather than simply taking the alpha packs and running; has met with dead air. I am also stymied on an effect for the nuclear depth bomb- google the 1962 'swordfish' ASROC test- its just a big shock/gas bubble/spray dome/rebound type of boom, like a conventional DC, just a mile across. While I have been successful in creating the effect for torps and DC's, I have not 'cracked the code' to figure out how to scale up the effect for nukes. While we can't sink the sub yet (I have some thoughts, but lack the coding skills-at this point) Any takers? Testing or effects?

Dino, the war Hoover is looking your usual masterwork. I am accelerating completion of the Zumwalt CVL to be ready!:applause::applause:
(&%@#$!* slow intermenet today! DERP DERP DERP....)

View attachment 8424
View attachment 8425
 
(In order for the TACCO / SENSO stations to be useful, FSX would have to add / model thermoclines, magnetic flux and various types of sonics (sounds) in the water / ocean environment. Sound / magnetic signature files would have to be added to subs and ocean vessels. TacPac would have to model lofar, difar and active sonobouys. Magnetic detection and the S-3 MAD boom would have to be modeled. Sounds like a bunch of work....anyone? Is this stuff modeled in P3D?)

That's a whole separate "sim" in itself, although I would probably buy it having spent hours "in the dip" back in my enlisted days.

Dino, as always looking forward to yet another supreme Naval Aviation model to re-live my one flight in the War Hoover from the boat.
 
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