Agreed Max, the 1024x768x32 display also gives me the best framerates. But I also found that if you can live without the ground scenery shadows (Bodenszenerieschatten), which you only see at very low level, your framerates will improve as well.
the "ground scenery shadows improve small framerates, the big problem is the models that you use in your colection objets. For example Usios ships are extreme heavy, I have the only Yamato but the first and "lighter" versión 1.0 and It is heavy as well.
VN models with olds mauros IS4G are the best ships for made a good battle with a descent CPU.
My choise is the way to add the most similar aircraft to the game, enjoin the good tecnology of this old years, you can enjoy severals models reworded like Allen, FDG, some gramps models, and off course the IS4G, etc
I do not like the shine models and undestructibles. I think that if you like this way get a IL-2.
CFS2 is a perfect game if you make similars models for add to it. The game only can use 1 cpu core, so the tecnology is better but insuficient for the limitation of cfs2 engine.
the key for cfs2 is not a ultra hight end gpus, or 8 core, the real solution is a 1 core with best speed that you can get, the IA (inteligent artificial) absorv microprocess and the engine only can use 1.
I test cfs2 in severals CPU, and best fast microprocess was the only way to get more and more biggers battles with moving objets.So if any play only cfs2 or old videogames, forget the cores, you need speed, put a quad core with the best tdp and overclock it with some cooling system.
So sorry for my inglish.