I know MAIW has posted instructions on how to convert their scenery to FSX but has anyone here tried it? And if so, how do they look in sim? Not worried about AI right now, just the scenery.
Thanks
Done a few of the bases.
I've not done "conversions" per se for the scenery - I'm only aware of converting the AI FPs from FS9 format to FSX format using the awesome freeware program AIFP. Which, incidentally, works very well, is super easy, and well worth doing. But I digress.
Scenery portovers have mostly worked out well for me - some cause big frame rate issues, most don't. The biggest factor to do/not do the portover is the type of hangars/buildings. I fly mostly in a "retro" world (50s/60s/70s) and so I'll go for a scenery if there are the older curved hangars, vs the giant square externally cantilevered messes that came about in the last couple of decades. Using ADE (also free), I've stripped out what hangars and towers I don't like, and in a brutishly caveman-tech way, gotten an approximate representation of what the scenery in question would have looked like say, prior to my birth. By no means a Calclassic-type result, but good enough for me.
Now if you're happy with the period that MAIW develops for (basically, the present) then it's simply install as desired. Don't try and install directly to FSX. Install to a temp directory, and drag over what you want. I think I skipped installing the landclass files, and I think also the VTTP files - I seemed to recall the latter applied only to FS9 - but I could be wrong. Whatever you do - DO NOT install the traffic files anywhere. They will disable your existing FSX traffic. Convert them to proper format first, if you choose, then install.
Off the top of my head, bases I've brought over include
Pensacola
Patuxent
MCAS Beaufort
NAS Key West
Probably more, but I can't recall here at work. For UK flying, I'm a bigger fan of ACG airfields than MAIW, as well as Robert Richardson's which is already backdated to the 50s - bonus!The latter two I've succeeded in retroing rather nicely by not only deleting the new buildings, but adding a few old ones to fill things out. Again, heavy use of artistic license.
MAIW is a gold mine for military fans. Michael Pearson has done a mountain of FS9 AI planes, and is now making plans to do some in FSX native format. John Young has done a lot of AI too, also in FSX format - so the military AI world is getting better quickly. And as far as scenery goes, on any pack that has proper scenery (some are just AFCADS to enable AI) - those are already way better than the stock FSX scenery. Go nuts! (but hopefully not forget those lovely A-7s you're working on ...

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dl