Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

Only one minor issue. When taxiing from the covered parking on the north side of the main ramp to RWY 32R, the progresive taxi markers take you on a taxiway, but right through the middle of a couple of small buildings and a construction barrier!
Unless I'm missing something, it appears that none of the parking spots in the KNLC AFX file are linked to the taxiway network,
1) Buildings era and aircraft era are out of sync - doubt they had the portable shades in '68.
DL,That said, I assumed the AFCAD "worked" - so that'll have to get run through ADE's fault checker. Can't be too hard to connect up the taxiways to the parking.
Stay tuned ...
dl
Henry,As I mentioned, if you use Flight1's AFX, you won't lose the scenery objects. With ADE you must preload all the object libraries into ADE before editing the AFCAD or you will lose the object placements.
Unless there is a workaround for this that I haven't been able to find, ...
Check the scenery configurator...there is an option to turn off the shelters.
Henry,A friend and contributor, Bill D., has the MAIW Hornet package flying in and out without mods to the AFCAD.
Henry,
I'm very puzzled by his results, since AI have to have a continuous taxi path to and from the runway in order to taxi out, takeoff, land and taxi back.
When I used your unmodified AFX file I had MAIW NBAI F-18's flying in from other airbases that landed, but they disappeared as soon as they slowed to turn off the runway and any that were scheduled to depart disappeared as soon as they were cleared to taxi out.
To the folks thinking about AI packages, there were never A-6s or F-4s based at Lemoore. It was "Light Attack" (as in, "No Slack In...") in A-4 and A-7 days, then in the 1980s, the Hornets started arriving, gradually replacing the ugly but adorable A-7s.

Hi PRB,
Like a number of us Naval Aviators "of a certain age", I remember the days when NAS Miramar was "Fighter Town" and Lemoore was the west coast's light attack capital. As such I will use it as my home for my Razbam A-7's and Virtavia A-4's. I have three questions:
1/ If you compare the doors on the REAR of the hangars with either of these aircraft's pilots, you should be able to see that they would be too tall to fit thru the doors. This leads me to speculate (with the MOST constructive of intentions) that either a) the aircraft are scaled too large (unlikely, as the situation is the same with two independent modelers). b) The hangar doors are too small, or c) the entire hangar set is not tall enough.
2/ I will want to remove the new tower and add a new control tower top to the existing original control tower base. Can anyone refer me to a couple of good photos of the upper glass portion of original tower. I'll share my results (a friend of mine and myself tackle projects like this) - with PRB's permission.
3/ I would also like to consider making one replacement hangar that has an open hangar door (on the aircraft side). Anyone know of applicable reference photos for this?
PRB: I love this scenery! Congratulations of a job well done ("BZ" in Naval parlance)!
Merry Christmas to all of you,
Bill
A friend and contributor, Bill D., has the MAIW Hornet package flying in and out without mods to the AFCAD.
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Henry, that FA-18 will sit there on 32R and then disappear. However, I have AI coming in and landing no problem, but they dont taxi. I have the MAIW stuff installed as well.
Ian,Henry, that FA-18 will sit there on 32R and then disappear]
I think that means that there's no parking-spot for that spacific FA-18 at the destination airfield in the flightplan.
cheers ian