Jafo
SOH-CM-2024
YIKES! Tried to consolidate as many layers as possible...?
(GIMP is much better at compressing image files. Can turn a 400 MB .psd into a ~20 MB .xcf.
The -C has provisions two hardpoints. Adding these with drop tanks attached to them is somewhere on the "To Do" list.
Another idea is turning the model into the -V target tug, but that requires a bit more work.
There's not really a chance for a -ZA or -ZO. Next to having to model a whole range of weapons, I'd also have to deal with the gunsight, stores management and the TacPack crowd that would inevitably come whining about if and when there will be support for it.
Besides, there already is a -ZA, courtesy of Hadi Tahir. It even comes with a working rear cockpit!
Currently doing a bit more tweaking.
I've stuck with psp for decades....only even using PS when I hit the 32bit mem limit in psp [PS handles it better].
I'll look into recompiling the file...and consolidating layers....should get it down a bit [wasn't too bad with Piglet's A12A kit I made - and that was 4096 res].
Meanwhile I'll rework one of the standard paints...see what people think.
Kinda agree re the 'tacpack crowd' ...though I just like the visuals/complexity, not their 'dropping'...
I have Hadi Tahir's [naturally] but so far I have my head around this one's paint....would have to start over/from scratch with his...
Here's the SEA as if it might have been in SEA...