Problem with imported default FS2K jets for Quick Combat AI?

So I'm looking into the airfiles. Do you want the turboprops to use jet or piston engine data. I have some airfiles from FS98 and FS2000 that I'm going to use for the data. Just let me know which way you want them.
 
So I'm looking into the airfiles. Do you want the turboprops to use jet or piston engine data. I have some airfiles from FS98 and FS2000 that I'm going to use for the data. Just let me know which way you want them.

I'm thinking prop engines. BTW for the Bell, a jet engine I suppose, Again, many thanks! :)
 
My small messing with Jets and CFS2 has left me thing they are a dud over all. Warp fuel bug. AI slowly lossing ALT and crashing after being told to attack targets.
 
My small messing with Jets and CFS2 has left me thing they are a dud over all. Warp fuel bug. AI slowly lossing ALT and crashing after being told to attack targets.

The warp bug comes from the fs2k jet engine. you don't get it with the fs98 jet engine. the handling issues i think comes from the flight dynamics. they have to be changed for ai use. Talon was working on that. I believe he had them attacking ground targets and everything.
 
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