• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

scenery issue with MR solomons

FYI Here is what Stirling, Ondonga and Ballale should look like:

If they don't, if it is still all blocky and square, it shouldn't be a problem fixing it. I forget what the issue is off the top of my head but its a simple fix. Has nothing to do with Rhumbas mesh and masks. I was only asking earlier because I was thinking that perhaps some of the masks in Rhumbas masks may have been making ballale's land and shorelines disappear. But they wouldn't have anyway.

MR
 

Attachments

  • ballale.jpg
    ballale.jpg
    469.5 KB · Views: 0
  • ondonga.jpg
    ondonga.jpg
    312.1 KB · Views: 0
  • stirling.jpg
    stirling.jpg
    355.2 KB · Views: 0
FYI Here is what Stirling, Ondonga and Ballale should look like:

If they don't, if it is still all blocky and square, it shouldn't be a problem fixing it. I forget what the issue is off the top of my head but its a simple fix. Has nothing to do with Rhumbas mesh and masks. I was only asking earlier because I was thinking that perhaps some of the masks in Rhumbas masks may have been making ballale's land and shorelines disappear. But they wouldn't have anyway.

MR

Ballale is still blocky others look fine. Would you have the default textures by chance ?
 
Ballale is still blocky others look fine. Would you have the default textures by chance ?

Usually untextured blocks are an issue with this...

LWM TYPE SCENERY included in these collections requires that you copy contents of your scenedb/world/texture folder to your main CFS2 texture folder. Its a one time deal- it won't hurt a thing.
 
Last edited:
Good morning gentlemen. I just woke up.

Hi Dave!

dasuto247, why do you ask about the default textures? Do you think you might have accidentally deleted some of them?

Did you do the copy of the textures from the "scenedb/world/texture folder to your main CFS2 texture folder"?

I'll be in and out of here all day.

MR
 
Me too!

FYI Here is what Stirling, Ondonga and Ballale should look like:

If they don't, if it is still all blocky and square, it shouldn't be a problem fixing it. I forget what the issue is off the top of my head but its a simple fix. Has nothing to do with Rhumbas mesh and masks. I was only asking earlier because I was thinking that perhaps some of the masks in Rhumbas masks may have been making ballale's land and shorelines disappear. But they wouldn't have anyway.

MR

Re: mr_solomons_081116

I had the same issue, in one of my PTO installs, with the same files some time ago. Just stumbling around I discovered that removing select bgls in each solved the problem.
My notes (some time in 2014) show......
In the case of Ballale I deleted "ballale_poly_8.bgl" and "lc_ballale.bgl" .
Same problem with Ondonga....I deleted "SI Ondonga_poly_8.bgl".
Same again with "SI_Stirling_Is". Delete "Stirling_poly_8.bgl" and all is well.
I really didn't have a clue what was at issue. But it worked, as far as I could tell, so I just smiled and moved on.

I guess I should have raised the issue at the time but when I found a solution I dropped it. Thank you dasuto247 for the thread, this has been very illuminating.

And while I'm at it....my same notes show that in Nov. 2014 I ran into a similar issue with "Tsili Tsili 43". Big green squares surround the airfield.
Removing the Earth.bgl from the scenery folder solved it and made the big green squares go away.

I still don't know why.
 
Hiya Worthless.

Well, here is the deal. Unless those files you removed were still present in some other activated scenery folder there is no way in the world that the three locations you mentioned could have come out looking like they are supposed to look, as shown in the three screenshots I posted above. Not a chance.

Those files absolutely must be present for the scenery to look the way it looks in those pictures. They are the guts of the scenery.

You must have these same or some other MR Solomons bgls covering the same ground as these MR Solomon s bgls installed and activated someplace. Operative word = MUST

First note in README:
NOTE: DUMP ALL EXISTING MR SOLOMONS FILES (THEY WILL CAUSE
CONFLICT).
IF YOU HAVE THEM ALL IN THE SAME FOLDER THIS WILL BE EASY.

MR
 
Re: mr_solomons_081116

I had the same issue, in one of my PTO installs, with the same files some time ago. Just stumbling around I discovered that removing select bgls in each solved the problem.
My notes (some time in 2014) show......
In the case of Ballale I deleted "ballale_poly_8.bgl" and "lc_ballale.bgl" .
Same problem with Ondonga....I deleted "SI Ondonga_poly_8.bgl".
Same again with "SI_Stirling_Is". Delete "Stirling_poly_8.bgl" and all is well.
I really didn't have a clue what was at issue. But it worked, as far as I could tell, so I just smiled and moved on.

I guess I should have raised the issue at the time but when I found a solution I dropped it. Thank you dasuto247 for the thread, this has been very illuminating.

And while I'm at it....my same notes show that in Nov. 2014 I ran into a similar issue with "Tsili Tsili 43". Big green squares surround the airfield.
Removing the Earth.bgl from the scenery folder solved it and made the big green squares go away.

I still don't know why.


Interesting.Ill give it a try.Also having the green squares around Rabaul.Running New Britain_UT.Same concept you think? NB was running fine until I added the files via the scenery list (as readme instructs) instead of putting directly into the scenery, as I thought was supposed to do.Which is why I asked if anyone had the default textures. Ill see if your fix for Ballale works.
 
Hiya Worthless.

Well, here is the deal. Unless those files you removed were still present in some other activated scenery folder there is no way in the world that the three locations you mentioned could have come out looking like they are supposed to look, as shown in the three screenshots I posted above. Not a chance.

Those files absolutely must be present for the scenery to look the way it looks in those pictures. They are the guts of the scenery.

You must have these same or some other MR Solomons bgls covering the same ground as these MR Solomon s bgls installed and activated someplace. Operative word = MUST

First note in README:

MR

I deleted those files and worked but missing the shoreline, no sandy shoreline but barely noticeable.Better as a temp fix.Now to fix Rabaul.Running the New Britain_UT scenery.Finally got rid of the stock runways but now its all blocky like ballale was.
 
dasuto247,

Did you see this post by dvslats?

Usually untextured blocks are an issue with this...

LWM TYPE SCENERY included in these collections requires that you copy contents of your scenedb/world/texture folder to your main CFS2 texture folder. Its a one time deal- it won't hurt a thing.

Its an excerpt from the readme. Did you complete this step?

MR
 
dasuto247,

Did you see this post by dvslats?



Its an excerpt from the readme. Did you complete this step?

MR

I got it, all is well now.Now having issue with chi chi jima in your mariannas bonins pack I had with Ballale, but thinking can fix it now.Ill try anyways.Iwo Jima looks great though.Nicely done.
 
I got it, all is well now.Now having issue with chi chi jima in your mariannas bonins pack I had with Ballale, but thinking can fix it now.Ill try anyways.Iwo Jima looks great though.Nicely done.


Would it be okay to leave out the mariannas files and add just the bonins and iwo? See I want Bonins and Iwo but dont want Mariannas Americanized yet, still flying before June 44.Asking should the pack work fine without mariannas files but for Bonins? Iwo looks great but has its own files.
 
Would it be okay to leave out the mariannas files and add just the bonins and iwo? See I want Bonins and Iwo but dont want Mariannas Americanized yet, still flying before June 44.Asking should the pack work fine without mariannas files but for Bonins? Iwo looks great but has its own files.

LOL! I am not sure I even want to start down that track at all. Lots of complications and considerations. I think you might be reaching a point that many of us reach at some point where you decide to start making your own scenery to suit your your own needs.

Not trying to blow you off at all. Just saying that that I am way too tired tonight to think about it.

Cheers,
MR
 
LOL! I am not sure I even want to start down that track at all. Lots of complications and considerations. I think you might be reaching a point that many of us reach at some point where you decide to start making your own scenery to suit your your own needs.

Not trying to blow you off at all. Just saying that that I am way too tired tonight to think about it.

Cheers,
MR

Lol I understand.I actually just took out parts I assumed were for Bonins and Iwo only(most were labeled so) and just added them, so far looks good.Iwo, Chichi etc are there.Mariannas are stock as want them for now.Enjoying the new looks.Thanks for the help.
 
Hiya Worthless.

Well, here is the deal. Unless those files you removed were still present in some other activated scenery folder there is no way in the world that the three locations you mentioned could have come out looking like they are supposed to look, as shown in the three screenshots I posted above. Not a chance.

Those files absolutely must be present for the scenery to look the way it looks in those pictures. They are the guts of the scenery.

You must have these same or some other MR Solomons bgls covering the same ground as these MR Solomon s bgls installed and activated someplace. Operative word = MUST

First note in README:

MR

Yeah! I knew it wasn't right, but it worked.....sort of. If I told you all the other fixes I've had to resort to in CFS2, some of the original builders, including MS, would all have a collective cow. I know you are shaking your head in wonder, but I'm sure not complaining. I've had a ball trying out new scenery and AC. Sometimes it works and sometimes it's a mess. I'll never be as creative as most of the contributors here at SOH, but it's fun to tinker. I remember one of my PTO installs had a shear cliff face running right down the middle of Florida Island. I don't know how it got there. None of my other PTO's had it. So, I messed around with it and then ......poof, gone. It just wasn't there anymore. I have no idea what I did to cause it or what I did to make it disappear.
When I first tried out "AF_PNG_PM" by Pen32win, the whole Port Moresby area was a mess. Big green blurred squares. The airbases were fine, but everything outside of it was big green squares. For a while I just lived with it. Then one day I just deleted two bgls from the scenery folder and , SHAZAM, all of the forested area was the correct texture. I knew it shouldn't work.....but it did, sort of. Maybe sometime when I run out of other things that need my attention, I'll go back and see if I can install it correctly. For now I'm on to greener pastures.
 
Back
Top