gray eagle
SOH-CM-2026
Did the helmsman ever become a part of the views in the final release? (FSX version)
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Did the helmsman ever become a part of the views in the final release? (FSX version)
Cheers Milton
I've flown around many of those places in FS9 though not sadly in FSX where I tend to stay pretty much around the UK to take advantage of GenX, Treescapes and a number of EarthSims sceneries.
I've found a limitation of where I can go around the UK coast today on a relatively short hop from Penzance to Falmouth. I was a fair distance off the coast but with land in sight when I popped to the kitchen to check on my dinner (as you do). When I got back.. the sails were flashing on and off and I'd run aground on a piece of ground that had popped up from nowhere! Yeah.. OK.. I hear you all say but I'm sure GenX users will know what I'm talking about.. especially those who spend a lot of time by the sea with AI ships. Exactly how far away from the coast you have to be to avoid these landfalls that appear and disappear I've no idea but it kinda takes the fun out of it.
The model and how it works is great.. I love it to bits. It may sound like sacrilege but I'd love an AI version too. Wherever I go.. it'd be great to see Bounty or one of her offsprings either on a proper ship track or via AICarriers
ATB
DaveB![]()
[LIGHTS]
// types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
// 6=Taxi, 7=Recognition, 8=Wing, 9=Logo, 10=Cabin
light.0 = 3, -99.412, 6.496, 14.898, fx_navwhivc,
light.1 = 3, -99.412, -6.496, 14.898, fx_navwhivc,
light.2 = 3, -87.992, 0.000, 6.939, fx_navwhivc ,
light.3 = 3, -77.414, -8.461, 3.454, fx_navwhivc ,
light.4 = 3, -77.414, 8.461, 3.454, fx_navwhivc ,
light.5 = 3, -58.759, 0.00, 4.052, fx_vclighth ,
light.6 = 3, -23.431, 10.679, 2.224, fx_vclighth ,
light.7 = 3, -4.169, 0.00, 3.175, fx_vclighth ,
light.8 = 3, -77.414, -7.181, 3.394, fx_vclighth ,
light.9 = 3, -77.414, 8.181, 3.394, fx_vclighth ,
light.10= 10, -80.5, 28.3, 13.9, BountyCannon ,
light.11 = 3, -87.712, 0.000, 6.879, fx_vclighth
You can thank Nigel and Rob for managing all the sounds through innovative programming and sound.cfg manipulation.Aye, I have not changed the stock light placements, only the VC light effect used (for more brightness).
Interesting; in my two years of sailing and testing in FS9 and FSX, I have never experienced running aground in the sea but then I have default scenery.
Actually there is an AI model setup and being tested. Just trying to sort out a few things as I am unfamiliar with how to handle ships in AI.
The Bounty Launch is also in progress to be released once textures are done.

Just curious, who is doing the voices for the make sail and other commands? Does that come from a movie?
Yes it does. Have you not watched the Bounty movies? Great stuff.
I missed it. Was it the 1935 version with Clark Gable?