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HMS Bounty for FSX Released

Cheers Milton:encouragement:

A check on my 'plastic' account today left me horrified at how much I've managed to spend on FS addons over the past few weeks and do you know what.. I've had more fun in your Bounty and Manfred's C97 than all the payware stuff put together. A huge thank you to you and the team;)

ATB
DaveB:)

Ouch! :) Well, we would much rather contribute to your enjoyment than your debt. :) Thanks for sharing your comments.
 
HMS Bounty V1.1 and V1.2 New Camera Definitions and Panel an

I had previously uploaded the HMS Bounty V1.1 New Camera Definitions and Panel and Toggle Icons.zip. I have edited the title to include Version 1.2. It works perfectly in V1.1 and V1.2. If you have already downloaded it it will work in either V1.1 or V1.2.

It's in the FSX Other folder area of the Library. Bob.
 
Nice to see happy sailing people!

If, like me, you find the stock cabin lights in the FSX/P3D version a bit too dim, try this lights configuration instead:

Code:
[LIGHTS]
// types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
//        6=Taxi, 7=Recognition, 8=Wing, 9=Logo, 10=Cabin
light.0 = 3,   -99.412,  6.496,   14.898, fx_navwhivc,
light.1 = 3,   -99.412, -6.496,   14.898, fx_navwhivc,
light.2 = 3,   -87.992,  0.000,    6.939, fx_navwhivc ,
light.3 = 3,   -77.414, -8.461,    3.454, fx_navwhivc ,
light.4 = 3,   -77.414,  8.461,    3.454, fx_navwhivc ,
light.5 = 3,   -58.759,   0.00,    4.052, fx_vclighth ,
light.6 = 3,   -23.431, 10.679,    2.224, fx_vclighth ,
light.7 = 3,    -4.169,   0.00,    3.175, fx_vclighth ,
light.8 = 3, -77.414, -7.181, 3.394, fx_vclighth ,
light.9 = 3, -77.414, 8.181, 3.394, fx_vclighth ,
light.10= 10, -80.5, 28.3, 13.9, BountyCannon ,
light.11 = 3, -87.712, 0.000, 6.879, fx_vclighth

It uses a brighter VC light, and adds VC lights for the lanterns in the captain's quarters as well. Don't ask me how I came up with the coordinates, I have tried placing the light at a nice spot inside the lantern where it illuminates the candle as seen from the eyepoint.

Bounty_lights_0_zps5dhanpj8.jpg


Bounty_lights_1_zpsp2kaevkg.jpg


(On my way to Jamaica ...).

- JP

Hi Penz. Are these light definitions in V1.2. If not will they enhance V1.2? Bob.
 
I had previously uploaded the HMS Bounty V1.1 New Camera Definitions and Panel and Toggle Icons.zip. I have edited the title to include Version 1.2. It works perfectly in V1.1 and V1.2. If you have already downloaded it it will work in either V1.1 or V1.2.

It's in the FSX Other folder area of the Library. Bob.

Thank you for that Bob; greatly appreciated. :applause:
 
I wanted a moving map so I could watch my progress while using the HMS Bounty sailing ship. It has zoom capability. Works fine. I did not see any frames hit. I get 30 fps. The map gauge was in my FSX Gauges folder. I am not sure if it's a default gauge. Here's what I did.


I added:


WindowXX=Map (Where xx is the next window number)

//--------------------------------------------------------
[Windowxx]
Background_color=0,0,0
size_mm=140,140
window_size_ratio=1.000
position=7
visible=1
ident=222
window_size= 0.310, 0.400
window_pos= 0.000, 0.050
type=SPECIAL

gauge00=map!map, 0,10,140,129
gauge01=map!zoom, 0,0,24,10

It puts a map at the top left of the screen so you can watch your position and progress. I made a toggle icon to call it up but you can access sit via the Views-Instrument Panel window. Bob.
 
I wanted a moving map so I could watch my progress while using the HMS Bounty sailing ship. It has zoom capability. Works fine. I did not see any frames hit. I get 30 fps. The map gauge was in my FSX Gauges folder. I am not sure if it's a default gauge. Here's what I did.


I added:


WindowXX=Map (Where xx is the next window number)

//--------------------------------------------------------
[Windowxx]
Background_color=0,0,0
size_mm=140,140
window_size_ratio=1.000
position=7
visible=1
ident=222
window_size= 0.310, 0.400
window_pos= 0.000, 0.050
type=SPECIAL

gauge00=map!map, 0,10,140,129
gauge01=map!zoom, 0,0,24,10

It puts a map at the top left of the screen so you can watch your position and progress. I made a toggle icon to call it up but you can access sit via the Views-Instrument Panel window. Bob.

Bob,

Unless I put your recipe in the wrong area or not did it correctly, I see no icon nor moving map. I have access to a GPS map thats pops up above the sail mgt screen.
 
I wanted a moving map so I could watch my progress while using the HMS Bounty sailing ship. It has zoom capability. Works fine. I did not see any frames hit. I get 30 fps. The map gauge was in my FSX Gauges folder. I am not sure if it's a default gauge. Here's what I did.


I added:


WindowXX=Map (Where xx is the next window number)

//--------------------------------------------------------
[Windowxx]
Background_color=0,0,0
size_mm=140,140
window_size_ratio=1.000
position=7
visible=1
ident=222
window_size= 0.310, 0.400
window_pos= 0.000, 0.050
type=SPECIAL

gauge00=map!map, 0,10,140,129
gauge01=map!zoom, 0,0,24,10

It puts a map at the top left of the screen so you can watch your position and progress. I made a toggle icon to call it up but you can access sit via the Views-Instrument Panel window. Bob.

Bob, I do not have Map as a gauge in my version of FSX or FS9 so it must belong to one of your downloads.
 
Sorry all. I must have a map gauge that is not default. It works fine for me. I did mention that I was not sure if it was a default gauge. Please remove the post, if possible. Bob.

Added Picture
 

Attachments

  • mymap (Small).jpg
    mymap (Small).jpg
    55.5 KB · Views: 0
Last edited:
Sorry all. I must have a map gauge that is not default. It works fine for me. I did mention that I was not sure if it was a default gauge. Please remove the post, if possible. Bob.

Added Picture

Not a problem Bob, as gray eagle says, we have a GPS available with shift+2 to give us a map view as well.

Thanks for your enthusiasm for this project. :)
 
Hi Milton. I like the GPs too. All I wanted was a map with the water and land showing. It turns out that the map.cab that I used is not a default gauge. In fact it was made in 2005. I should have checked it's date and realized it as not a FSX default gauge. Bob.
 
I actually have two things to share with all of the you 'sim' sailors...



I too wanted a map that didn't look like a gps, and after using a few that have been installed in my gauges directory by other random addons, I decided to make my own to fit the 'theme', as it were. :) Still have a bit of configuration stuff that I want to include, namely some nice graphical icons to zoom in / out, since right now they're just clickspots, as well as an icon to hide the water airports. Oh, and a representation of the ship, instead of crosshairs. Maybe a wind indicator as well, since then you could keep an eye on the wind with just the map open. Currently, the compass rose can be toggled between true and magnetic north, and the airports are filtered to just show water airports.

When it gets a bit more finished, I'll share a beta version.

The other thing... oh... the water airports shown are in nice scenic places around Hawaii. :) I got distracted by this map, but I have just two or three more to make and then I'll share those as well.
 
Great chart/map Jimmy! It fits the Bounty era much more than an aircraft GPS. I look forward to using it. Thanks, Bob.
 
I am finally getting to spend some time with this beauty today and what a treat she is!

Fantastic job and kudos to all who worked on her.

cheers,
Lane
 
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