I'll try to keep this from being longwinded because I'm not sure how to explain it. . .here goes;
I have an airplane that will start using ctrl+E (I actually use a button on my joystick mapped for "Autostart" but I believe that's the same thing). I had the brilliant idea to make up a "Switch Panel" as a pop-up and added a generator switch and Jet start switch for each engine (2), assuming that the Jet1 and Jet2 switches would accomplish the same function as "Autostart". That doesn't seem to be the case however as using the Jet start switch only get's the engine to spool up to a certain percentage and of course it's just short of engine start, lol. I can edit the xml for the switch in FSPanel Studio, but I have no idea if any of the numbers in that code will effect startup in the way I'm wanting. So my question is, is there anyone who knows why this isn't working, or knows how the xml code can be adjusted to produce the functions emulated by "Autostart"?
I have an airplane that will start using ctrl+E (I actually use a button on my joystick mapped for "Autostart" but I believe that's the same thing). I had the brilliant idea to make up a "Switch Panel" as a pop-up and added a generator switch and Jet start switch for each engine (2), assuming that the Jet1 and Jet2 switches would accomplish the same function as "Autostart". That doesn't seem to be the case however as using the Jet start switch only get's the engine to spool up to a certain percentage and of course it's just short of engine start, lol. I can edit the xml for the switch in FSPanel Studio, but I have no idea if any of the numbers in that code will effect startup in the way I'm wanting. So my question is, is there anyone who knows why this isn't working, or knows how the xml code can be adjusted to produce the functions emulated by "Autostart"?