rdaniell
SOH-CM-2013
Attached is a screen shot of a scenery object intending to be representative of a bunch of tall dry grass that you might see around beacon towers, hangers, etc.
I would really appreciate some feedback from some of you'll as to how you think it looks.
I have been trying to make different grass objects for some time now. The biggest problem seems to be that mine are frame rate hogs and add considerably to the size of my projects. I've looked at some other people's work and that seems to be pretty much the case with all of them.
As an example, I had one project that started out at about 12 Mbs without the grass. I then planted some grass around and the size of the project almost doubled in size.
Thanks for any input.
RD
I would really appreciate some feedback from some of you'll as to how you think it looks.
I have been trying to make different grass objects for some time now. The biggest problem seems to be that mine are frame rate hogs and add considerably to the size of my projects. I've looked at some other people's work and that seems to be pretty much the case with all of them.
As an example, I had one project that started out at about 12 Mbs without the grass. I then planted some grass around and the size of the project almost doubled in size.
Thanks for any input.
RD