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B-58 Aluminum v3

I'm definitely the wrong person to ask! I have seen the "fresnel ramp" texture included in many models. I know it is used in application with volumetric prop effects but I'm too much of a novice to be able to explain it in any detail. if it can enhance or otherwise make use of light changes I would be very interested as I still think that the "aluminum" look could be even better, but it would take a major use of all light enabled textures to get the look truly perfect. I wish P3D would adopt a variable global environment map. actually I wish that we could enable self reflection so that wings or what have you and the textures would be reflected in the aircraft. I guess you could ultimately make a personalized aircraft environment map or something...that would really complete the overall effect.
 
I really like that top image. You've done a really nice job of conveying that it wasn't just skinned with one piece of aluminum. You've got slight variations in adjacent panels which is spot on. A little less reflection though as you mentioned. That's not easy to do with metal in FS and not make it just look like shades of gray paint. People like the special schemes (so do I sometimes) and I did several for the original FS9 release with David adding even more for the FSX remake, but there's something really nice about a plain jane "let's-get-the-job-done-and-try-to-make-it-home" scheme. Very pleased to see this bird getting continued attention.
:ernaehrung004:
 
I really like that top image. You've done a really nice job of conveying that it wasn't just skinned with one piece of aluminum. You've got slight variations in adjacent panels which is spot on. A little less reflection though as you mentioned. That's not easy to do with metal in FS and not make it just look like shades of gray paint. People like the special schemes (so do I sometimes) and I did several for the original FS9 release with David adding even more for the FSX remake, but there's something really nice about a plain jane "let's-get-the-job-done-and-try-to-make-it-home" scheme. Very pleased to see this bird getting continued attention.
:ernaehrung004:

What Frank said. :encouragement:
 
The Fresnel can have a HUGE impact on the polished aluminum. I've created several custom envmaps also, and believe personally they they should always be localized to each model.. Self-reflections are nearly possible.. nearly.. *wink

Here's a sample of the ENV I did for the T-6.

envmapedit.jpg
 
Exceptional work, Frank and Rick.
I'm tempted to buy the B-58, like mentioned above, just to see that paint job on it.


Cheers,
Mark
 
Exceptional work, Frank and Rick.
I'm tempted to buy the B-58, like mentioned above, just to see that paint job on it.


Cheers,
Mark

With due regard to the original creators, between the VC texture fix and the exterior repaints, it truly is a dramatically improved model. And given the original physical model itself is superb, and the FM quite realistic, there is a very compelling proposition for it in light of all the fixes. If you like 60s era jets, then it's a great investment.

cheers,

dl
 
The new textures make this bird look great, considering getting the B-58 for these textures, does the B-58 work well in FSX Steam ?
 
I run the B-58 with no problems in FSX Steam. I also run it in P3D but I lost some VC click spots in one of the numerous hot fixes that I applied. Might try a reinstall. Great work 000rick000. Skip
 
So where do I get these fabulous skins, Bobs ENVmap and apparently some VC mods? I own the aircraft, I just havent flown her in awhile. This would be an excellent excuse to fire up some glowing heat!:jump:

Eric
 
ejoiner,

I don't remember where I got the bananaBob GlobalENV chrome map from...but sure it's available at one of the standard sites. The VC upgrade was made by me...before I really knew what I was doing in Photoshop...still don't but I'm better than before...lol....the skins in the screenshots here are not released yet...I have one more and I'll release 3 together. hopefully tomorrow. I'm still refining the prototype livery with new aluminum alphas and specs. a new wing diffuse by daveq and edited slightly by me to fit the paint scheme. I'll post a release thread when I upload them. ;) Thanks for the interest! also thanks for the kind words everyone. goes a long way to keep me motivated to learn more. gman has been sharing some tips with me lately and I really appreciate his time and effort to educate this repainting noob.
 
I'm tempted to buy the B-58, like mentioned above, just to see that paint job on it.

Dithered and delayed buying this one but after seeing Rick's initial screens of his metal work, I bit the bullet only quite recently and never looked back. This is one sexy jet - a bit of a "blowtorch" - and a handful to land, but really enjoy the challenge of keeping her in the flight envelope. Only negative is the panel bitmaps are a bit plain - someone helpfully dirtied these up (thanks) - which helps a bit but they could still use some further work.
 
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