Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATION
Jan Kees, would you perhaps consider making a few 'what if WWII had lasted longer' paints? I would love to see, for example, a fictional 'blue-nosed bastard' P-51H!
Maik,
I do understand your thinking here, but many of the Warbirds we've flown have working gun sights, so we modeled it for that reason.
Scott.
I know a lot of work, DCS has other engine and there are a lot of other requirements and even fewer (money spending) fans, but would be nice to have another great developer there 
Hey people you can grab the Paint kit for the H here;
http://a2asimulations.com/forum/viewtopic.php?f=127&t=49241
thanks,
Lewis
I'm with Sundog, the plane flies nice. In fact, it flies so extremely nice that I wonder about two things. First: the accuracy with which she reacts to control inputs. Hardly any latency, so precise as if on rails. Second: the stability. With the A2A P-51D, if I, for example, throttle back, only after a few seconds I see the descent angle increase, and I often have to throttle up again because she starts to descent too fast. This seems all so much easier with the -H. is this because the -H flew so much better, or is the flight model not of the same fidelity as the Accusim P-51D?
Anyway, it is a nice and interesting plane.
I'm with Sundog, the plane flies nice. In fact, it flies so extremely nice that I wonder about two things. First: the accuracy with which she reacts to control inputs. Hardly any latency, so precise as if on rails. Second: the stability. With the A2A P-51D, if I, for example, throttle back, only after a few seconds I see the descent angle increase, and I often have to throttle up again because she starts to descent too fast. This seems all so much easier with the -H. is this because the -H flew so much better, or is the flight model not of the same fidelity as the Accusim P-51D?
Anyway, it is a nice and interesting plane.