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The Staff of SOH
TORNADO IDS, ECR GR-1 | TERRAIN FOLLOWING RADAR | GROUND MAPPING RADAR | MOVING MAP | NAV AUTO STEER MODE | AFDS FULL IMPLEM | TACPACK COMPATIBLE | vACMI COMPATIBLE | SYSTEM OPERATOR COCKPIT | SHARED COCKPIT | MULTIPLAYER OPTIMIZED | |
BASIC VERSION | YES | YES | YES | YES | YES | YES | YES (2) | YES | NO (1) | NO (1) | NO |
ADVANCED VERSION | YES | YES | YES | YES | YES | YES | YES (2) | YES (3) | YES | YES | YES |
(1) Most of the features reserved to back seat man will be implemented using 2D pop up windows (2) Not all weapons typical of Tornado could be implemented with TacPack, actually below wepon work with TacPack and SSW Tornado: - AIM9-L - MK82, MK 82SE, MK83 (3) Advanced version will implement also Kormoran, HARM and special weapon B61 (vACMI only) | |
Hi Alessandro!
B61? Like it! Do You have to plan do a full animation?
I know ACMI from Your F-84 and was ok, so finally the model will cooperate with TacPack and ACMI togheter?
Any info about performance and FPS too? I had sad experiences with FPS of JF Tornado.
That looks very good! Perhaps you should post at the P3D forum too. Will it also work in V3?
Yes,when the model will be out for P3D 2.5 suerly i will write over there.
For now V3 is in evolution,systems that will work in 3.1 will,probably,not work in 3.2.
Due to it's complexity,our decision was to wait a stabile version of P3D3.X family.