N426EM is a real life Beechcraft King Air C90B. This is the second version and supersedes the old package. Contains a number of improvements and fixes:
-Improved colors.
-Fixed treatment of some layers that ended covering the rivets and bolts in the previous version.
-Fixed right underwing darker color of the previous version.
-Some fixes and enhancements to the original paintkit.
I've also included a folder N426EM.2048 containing the 2048x2048 flat (no alphas, no mipmaps) bmp versions, and an Alphas folder containing the rudder texture alpha.
Probably, this alpha file won't work so well with FSX, because FS2004 alphas are less 'intense'. But it can help you to extend the alpha in the rudder leading edge to make its black leading shorter (as seen in the picture).
So, if anyone is interested, please feel free to take them as a base to make the FSX versions using dtxbmp, adding alphas extracted from other textures, flipping if necessary, etc...
-Improved colors.
-Fixed treatment of some layers that ended covering the rivets and bolts in the previous version.
-Fixed right underwing darker color of the previous version.
-Some fixes and enhancements to the original paintkit.
I've also included a folder N426EM.2048 containing the 2048x2048 flat (no alphas, no mipmaps) bmp versions, and an Alphas folder containing the rudder texture alpha.
Probably, this alpha file won't work so well with FSX, because FS2004 alphas are less 'intense'. But it can help you to extend the alpha in the rudder leading edge to make its black leading shorter (as seen in the picture).
So, if anyone is interested, please feel free to take them as a base to make the FSX versions using dtxbmp, adding alphas extracted from other textures, flipping if necessary, etc...