Marianas & Bonins Scenery for CFS2 by UncleTgt
This is a reworking of Maskrider's sceneries for the Marianas, Bonins & Iwo Jima islands, originally released in 2010.
At that time Maskrider based his scenery on the period after the US B-29 bases had been built. I felt I could make a decent job of using this base scenery & reverting it back to a summer '44 appearance, exchanging US bases for new JAP bases. It became a much more extensive reworking than I anticipated!
It is designed for use with Rhumbas mesh, but the scenery excludes provided should mean this works well in a stock mesh install too.
Contents:
New Ground2K scenery & A16N water flattens, as required.
New airbase scenery, made using FSSC.
New gsl infrastructure, appropriate for the summer '44 period.
New custom Landclass & Waterclass, as needed.
The base scenery is as developed through to mid-1944, & the base gsl reflects this.
Known conflicts:
Installing this scenery pack will conflict directly with Maskrider's 2010 original. The reworking (see methodology) should allow someone to recreate the US bases over my scenery fixes, but I haven't attempted it. It's probably easier to just use the Maskrider original if you're running B-29 ops...
As I did with the Solomons scenery, I decided this area benefitted from having separate airbase & gsl to cover each island group. This should allow other users to develop new airbase scenery in the future, in line with their chosen period of operation.
Credits
Thanks to:
Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.
SEP2024
This is a reworking of Maskrider's sceneries for the Marianas, Bonins & Iwo Jima islands, originally released in 2010.
At that time Maskrider based his scenery on the period after the US B-29 bases had been built. I felt I could make a decent job of using this base scenery & reverting it back to a summer '44 appearance, exchanging US bases for new JAP bases. It became a much more extensive reworking than I anticipated!
It is designed for use with Rhumbas mesh, but the scenery excludes provided should mean this works well in a stock mesh install too.
Contents:
New Ground2K scenery & A16N water flattens, as required.
New airbase scenery, made using FSSC.
New gsl infrastructure, appropriate for the summer '44 period.
New custom Landclass & Waterclass, as needed.
The base scenery is as developed through to mid-1944, & the base gsl reflects this.
Known conflicts:
Installing this scenery pack will conflict directly with Maskrider's 2010 original. The reworking (see methodology) should allow someone to recreate the US bases over my scenery fixes, but I haven't attempted it. It's probably easier to just use the Maskrider original if you're running B-29 ops...
As I did with the Solomons scenery, I decided this area benefitted from having separate airbase & gsl to cover each island group. This should allow other users to develop new airbase scenery in the future, in line with their chosen period of operation.
Credits
Thanks to:
Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.
SEP2024