• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated Tom Clayton has offered to post updates on AVSIM forums.

    Thank you for your support.

Nibbio's Effects

Nibbio's Effects 2026-07-10

No permission to download
All of Nibbio;s effects gathered here and posted here to preserve them.

ADD-ON #1: wakes This modification for CFS2 will provide longer wakes for all ships and a bow spray effect for destroyers, cruisers, battleships and carriers (US and Japan).

ADD-ON #2: torpedo wakes This slight modification for CFS2 will provide better looking, more realistic and more fps efficient wakes for aerial torpedoes.

ADD-ON #3: ship smoke effects This modification of CFS2 provides a few interesting little improvements:
- longer lasting ship fires, with higher and more voluminous black smoke; they look much more like the real thing
- longer smoke from all ships smokestacks
- smoke and steam from the smokestack of the Yorktown; I don't know why, but in the original version it was missing

ADD-ON #4: roll damage fix! This modification attempts to model flak damage in a more realistic way. In fact, one of the most common complaints heard on the net about CFS2 is the fact that as soon as a flak burst appears on the horizon, your aircraft is slightly damaged, the smallest hole appears on a wing, and your aircraft suddenly loses 90% of its roll ability.

ADD-ON #5: oilslick ship damage effect This modification enables a new damage effect for ships: oil leaks from the fuel tanks, which gradually spread and cause a nice looking oil slick. Enjoy polluting the South Pacific ;-)

ADD-ON #6: flak splash effect This modification enables a new graphic effect, water splashes from low altitude flak bursts. It also includes the roll damage fix (ADD-ON #4)

ADD-ON #7: smoking guns This modification enables a new effect, smoke from aircraft machine guns and cannons. The effect is enabled for all aircraft, including bombers gunners' positions.

ADD-ON #8: engstart The original engine start smoke effect has been "enhanced" providing for more and longer lasting smoke.

ADD-ON #9: pilot kill Two new sound effects: blood curling screams when you wound or kill your enemy!

ADD-ON #10: ground troops Two new objects: American and Japanese ground soldiers that move, shoot and can be wounded or killed (they scream too!)

ADD-ON #11: Nanni's landing lights Great stuff from Nanni: oil barrels on fire to help your night landings

ADD-ON #12: vehicles Dust clouds for moving vehicles, new damage effects and a bug fix

ADD-ON #13 white contrails This little modification for CFS2 will add red and green (or just plain white) longish and wispy contrails to the wingtips of the A6M2 Zero fighter.

ADDITIONAL

flak dust This modification enables a new graphic effect, brown dust clouds from low altitude flak bursts.

flak splash This modification enables a new graphic effect, water splashes from low altitude flak bursts.vehicles.jpgGnsmoke.jpgLLights.jpgtorp.jpgshpsmoke.jpg
Author
NMG
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