24 April 2024
-------------
This is a consolidation package of the Paul Clawson Fokker XX updates I did a while back for the original SOH website and are part of the series of updates for FS9 which I'm calling, "Platinum Wings" as a whole.
Readme files for the original zips, as well as installation instructions, are located in the zip file.
====================
ORIGINAL WEBPAGE WRITEUP
====================
Thank you for downloading this aircraft entry into the Platinum Wings series of improvements and changes to the FS2004 world to enable a vintage and classic era to come back to our simulated, aeronautical world.
This is the F.XX airliner by Paul Clawson updated with new panel, textures, and flight characteristics.
The following are the changes:
1. Updated textures with colors matching RAL Standard colors (Classic listing) that approximate what can be found online for the shades of colors used by KLM at the time. Not exact, but close enough.
2. New, full flight-deck using the gauges from the KeDI gauges package by Hauke Keitel as updated by Mike Vader and Dwight Furleigh. Not meant to be a historical layout, but rather a functional layout with common "6-pack" more familiar to pilots.
3. Fixed the generator gauges so that they match what comes up in the dialogue for selection in FSPanel Studio (i.e., generator 1 for engine 1, 2 for 2, and 3 for 3) and updated the tool-tips to match.
4. Created Com2, Nav2, and ADF2 radios based on the included EK1, EL1, and SK1 radios. Tool-tips for those gauges have also been updated to match. The KeDI radios now have the ability to have "1" and "2" capable COM, ADF, and NAV radios. Radios across the top in this package are "1" while those across the bottom are "2" radios.
5. Added the GPS500 from the default FS9 GPS as well as the "Flugkart" from the KeDI gauges that can allow the user to input distance in KM along with wind information in order to get a desired track for longer range navigation.
6. Flight dynamics based on available information for the aircraft (which isn't much) and entered into the aircraft.cfg file. Uses the default DC-3 air file for a base, and all changes to the dynamics are done solely in the cfg file so that it handles somewhat more like an airliner and not a fighter.
7. 2D panel matches the full flight deck in the VC since the VC was the primary source of gauge placement which was then transferred to the 2D panel.
8. Ability to fly full IFR if so desired from the 2D or VC panels, but primarily meant to be flown from the VC.
9. Active Camera Profile included with positions for the Pilot, IFR Pilot, Co-Pilot, IFR Co-Pilot, and pseudo Flight Engineer between the seats.
10. Sound is aliased to the Lockheed Vega to keep the download size down. I personally use the sound-set by Gary Jones for the Shvetsov Ash-65 (M-65), Soviet radial for the Antonov An-2 since it was a license-produced Wright R-1820. I thought it would be a fine substitute, but there are R-1820 sound packages available out there that can be used as well. It's just a matter of taste.
Full info and installation instructions included in the readme file
Enjoy!
Jorge
Miami, FL
==============================
UPDATE-UPDATE-UPDATE-UPDATE-UPDATE
==============================
This is just an update to the panel and Active Camera profile for Paul Clawson's Fokker F.XX update I realeased.
I added the DC-3 radio compass and the Ford Trimotor engine control unit to the 2D panel and also added an icon to the F/O's side so that you can have the radio compass as a pop-up in either the 2D panel or the VC if you wish.
The Active Camera views are now:
Ctrl-1: Captain's Panel
Ctrl-2: Captain's "IFR" Panel
Ctrl-3: First Officer's Panel
Ctrl-4: First Officer's "IFR" Panel
Ctrl-5: Pseudo-Flight Engineer's Veiw
Ctrl-6: Captain looking at auxiliary engine gauges in F/O's Panel
Ctrl-7: Radio Compass "top-down" view.
The last position allows you to "look" down at the radio compass if you don't wish to use the pop-up in the VC.
You need my original update for these updates to work.
Enjoy!
Jorge
Miami, FL
-------------
This is a consolidation package of the Paul Clawson Fokker XX updates I did a while back for the original SOH website and are part of the series of updates for FS9 which I'm calling, "Platinum Wings" as a whole.
Readme files for the original zips, as well as installation instructions, are located in the zip file.
====================
ORIGINAL WEBPAGE WRITEUP
====================
Thank you for downloading this aircraft entry into the Platinum Wings series of improvements and changes to the FS2004 world to enable a vintage and classic era to come back to our simulated, aeronautical world.
This is the F.XX airliner by Paul Clawson updated with new panel, textures, and flight characteristics.
The following are the changes:
1. Updated textures with colors matching RAL Standard colors (Classic listing) that approximate what can be found online for the shades of colors used by KLM at the time. Not exact, but close enough.
2. New, full flight-deck using the gauges from the KeDI gauges package by Hauke Keitel as updated by Mike Vader and Dwight Furleigh. Not meant to be a historical layout, but rather a functional layout with common "6-pack" more familiar to pilots.
3. Fixed the generator gauges so that they match what comes up in the dialogue for selection in FSPanel Studio (i.e., generator 1 for engine 1, 2 for 2, and 3 for 3) and updated the tool-tips to match.
4. Created Com2, Nav2, and ADF2 radios based on the included EK1, EL1, and SK1 radios. Tool-tips for those gauges have also been updated to match. The KeDI radios now have the ability to have "1" and "2" capable COM, ADF, and NAV radios. Radios across the top in this package are "1" while those across the bottom are "2" radios.
5. Added the GPS500 from the default FS9 GPS as well as the "Flugkart" from the KeDI gauges that can allow the user to input distance in KM along with wind information in order to get a desired track for longer range navigation.
6. Flight dynamics based on available information for the aircraft (which isn't much) and entered into the aircraft.cfg file. Uses the default DC-3 air file for a base, and all changes to the dynamics are done solely in the cfg file so that it handles somewhat more like an airliner and not a fighter.
7. 2D panel matches the full flight deck in the VC since the VC was the primary source of gauge placement which was then transferred to the 2D panel.
8. Ability to fly full IFR if so desired from the 2D or VC panels, but primarily meant to be flown from the VC.
9. Active Camera Profile included with positions for the Pilot, IFR Pilot, Co-Pilot, IFR Co-Pilot, and pseudo Flight Engineer between the seats.
10. Sound is aliased to the Lockheed Vega to keep the download size down. I personally use the sound-set by Gary Jones for the Shvetsov Ash-65 (M-65), Soviet radial for the Antonov An-2 since it was a license-produced Wright R-1820. I thought it would be a fine substitute, but there are R-1820 sound packages available out there that can be used as well. It's just a matter of taste.
Full info and installation instructions included in the readme file
Enjoy!
Jorge
Miami, FL
==============================
UPDATE-UPDATE-UPDATE-UPDATE-UPDATE
==============================
This is just an update to the panel and Active Camera profile for Paul Clawson's Fokker F.XX update I realeased.
I added the DC-3 radio compass and the Ford Trimotor engine control unit to the 2D panel and also added an icon to the F/O's side so that you can have the radio compass as a pop-up in either the 2D panel or the VC if you wish.
The Active Camera views are now:
Ctrl-1: Captain's Panel
Ctrl-2: Captain's "IFR" Panel
Ctrl-3: First Officer's Panel
Ctrl-4: First Officer's "IFR" Panel
Ctrl-5: Pseudo-Flight Engineer's Veiw
Ctrl-6: Captain looking at auxiliary engine gauges in F/O's Panel
Ctrl-7: Radio Compass "top-down" view.
The last position allows you to "look" down at the radio compass if you don't wish to use the pop-up in the VC.
You need my original update for these updates to work.
Enjoy!
Jorge
Miami, FL