3D printing BMW 801 Radial

TuFun

Riveter
Kliment is a amazing 3d military aircraft/vehicle artist!

https://max3d.pl/forum/threads/101626-Focke-Wulf-Fw-190-A-8?p=1280317&viewfull=1#post1280317

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I've asked him if he was doing the exhaust stacks also... his reply was yes.

Wow!

Blue intake
Red exhaust

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Wow :dizzy: I expect that 3 printing in many cases will replace casting in the future. But the level of detailing on the 3D model of the BMW engine is absolutely incredible. (But a bit too detailed for a flightsim :biggrin-new:)

Thanks for posting! :encouragement:

Huub
 
actually, the level of detail is just because of the polygonal mesh auto smooth / subdivide / subpatch. thats the magic. you can see the TuFuns images presents a lot simpler mesh wire.

for the 3d print is such objet just transcoded into the smoothest polygonal (triangular) stage. and the final real print result depends then on the 3d printer technology.

relating to games there still is a rule to keep the 3d source and textures optimalised, so the true art isnt to build any highpoly surface, but to look it like so. I mean no wasting polygons ;)
 
More images from Kliment. Accessories area of the 801. This will be a display model with enigne maintenance stand.

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Wow :dizzy: I expect that 3 printing in many cases will replace casting in the future. But the level of detailing on the 3D model of the BMW engine is absolutely incredible. (But a bit too detailed for a flightsim :biggrin-new:)

Thanks for posting! :encouragement:

Huub

3d printing is already established in Railway modelling, for regular and fine detail assemblies - eg boiler backheads etc, so - welcome to the future.
 
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