Ahhh... I take it some of you didn't read my combat reports...
I was given Robert Shaws Fighter Combat: Tactics and Maneuvering when I was about 13, and I still own it.
It's a tough read as some have said already, but worth it to put some time into it.
My background: I flew RB3D for about 2 years with whom I consider the best of the best, Jasta 23b's Rittm. Wolfgang Jager. He taught me everything I know and there was still more. We did very well as a unit and with our small numbers, put up some kills that opened eyes.
I can tell you a few things that apply to OFF that come from my experiences and might help you....
1. Respect the ability of your enemy. Even though you might know the weakness of the EA, still respect what that pilot might be capable of. So knowing how to approach an engagement and how to run from it are essential. I won't describe the essentials of each plane... but certainly be familiar with them BEFORE you enter combat.
2. Create an understanding of the planes that you face by flying them. Know their strengths and weaknesses by physically finding out. I once had to finght Jager in a Dr.1 while he flew an SE5a... he kicked my a$$ all over town... I never saw him. He understood how to fly the plane.
3. SA is key to all Air Combat. SA = Situational Awareness. If you loose it.. you die.
4. Energy... 2nd most important aspect. Know how your plane gains it, uses it and looses it. The Spad XIII can outrun EVERYTHING... period. It's the fastest plane in the sky, but it's turning capacity is ****.
5. My last offering... know how to disengage... How to escape.. know when you've had enough. Be aware of what your SA is and where the whole situation is heading.
I wrote a whole slew of advice when I was Beta testing Phase 3. It all applies now.
Don't take me for a 'know-it-all' ace though. I'm not, most of you could probably mop the floor with me at this point. But I have been in actual MP combat before, and when I was, I wasn't too bad. So take my advice, if you want it, you might live longer.
OvS