The 9th Fighter Squadron, 49th Fighter Group in WWII
It's almost finished, I just have the read me file and all the credits left to write. While I get that little chore done, I'll post a few pictures over the next few days to see if it works up some interest.
The following is what I have written for the read me file so far:
"This work has been well over a year in the making. I had two objectives in mind for the development.
The first was to recreate this unit’s war time experience both visually and as close to the historical record as possible. Most of the missions are recreations – as close as possible – of the actual missions the 9th Fighter Squadron flew, while a few represent what were common experiences. I used the unit’s official war diary for my reference from 1943 to 1945. Prior to this the unit did not keep an official record, but fortunately there are a lot of other records, and writings by individuals who were in the 9th FS during this period, so that I could put together a pretty accurate account to work from.
The second objective was to keep it as simple as possible. In other words, to make a self contained campaign that did not require the player to spend hours and hours finding and installing add-on aircraft, sceneries and effects. I decided on this approach because so many campaigns quickly become unusable as CFS2 website after website disappears, taking the required add on downloads with them. The Sim-Outhouse had just been hacked when I started this project, and at the time it looked like much of the files there would be lost as well. I wanted to provide a single source campaign. If you were able to download the campaign package, you would be able to just load it and fly.
That does not mean there isn’t a lot to this campaign. The package includes: Complete new UIRES screen set for the 9th FS 32 individual airbases – many are new, and available only with this campaign. 4 MaskRider air base scenery sets – with his kind permission Australia Papua New Guinea Dutch East Indies Philippines No. 1 29 US and Japanese aircraft with historical repaints plus many, many modified flight and weapons files to achieve historically accurate performance. Please see the credits for the kudos to the modelers who created these planes. Added radio chatter to increase immersion Stock ship dp mods to get them to move in convoys Optional higher difficulty campaign Napalm bomb effects
Why the 9th Fighter Squadron
The 9th Fighter Squadron was in action from 18 March, 1942 until 21 August, 1945, the final day of WWII in the Pacific. During this time the 9th FS recorded 258 aerial victories, and produce 20 aces, including Dick Bong, the USA’s ace of aces (40), Gerald Johnson (22), James “Duckbutt” Watkins (12), Andy Reynolds (10) George Fanning (9) and John “Jump” O’Neill (8). It was the highest scoring USAAF squadron in the Pacific Theater of Operations.
They flew from front line bases beginning in Australia, moving to and through New Guinea, to Biak, to the Philippines and finally reached Okinawa.
Melbourne, Australia (Feb '42) Bankstown, Australia (Feb '42 - March '42) Darwin, Australia (March '42 - Oct '42) Port Moresby, New Guinea (Oct '42 - March '43) Dobodura, New Guinea (March '43 - Nov '43) Gusap, New Guinea (Dec '43 - April '44) Finchhafen, New Guinea (April '44 - May '44) Hollandia, New Guinea (May '44 - June '44) Biak (June '44 - Oct '44) Tacloban, Leyte (Oct '44 - Dec '44) San Jose, Mindoro (Dec '44 - Feb '45) Lingayen, Luzon (Feb '45 - Aug '45) Okinawa (Aug '45 - end WWII)
They flew P-40s to start, transitioned into early P-38s, then moved to P-47’s when the supply of P-38s faltered, and finally back on to the late model P-38s.
You, the CFS2 pilot, will get to be part of the unit as it moves from base to base and you will fly the P-40E, P-40K, P-38F, P-38H, P-47D razorback, P-38J and P-38L.
There are 4 tours of duty to fly. I tried to make it a continuous campaign, but CFS2 will not allow that to happen. Either you would have been kicked off for excessive losses (after all it is over 100 missions total), and/or the game seems to lock up around 85 missions and I could not find a way around either of these shortcomings. Tours of duty seemed a logical way to handle it as the real pilots rotated out, and occasionally, back in for additional tours with the Squadron.
Still, if anyone would like to try the campaign from the first mission to the last mission, I have included a campaign .cmg file with all 106 missions. Maybe your CFS2 installation will let you go beyond the 85 missions I could achieve before it froze on me.
INSTALLATION
To install, begin with a fresh install of CFS2.
Self installing campaigns can cause too many problems with existing CFS2 installatios which have been modified with scenery meshes, add-on air bases, etc. After you have installed this campaign, you can add whatever additional eye candy you like. If an add-on causes a problem then, it will be easier to identify and fix or remove.
Click the installer program file and select the CFS2 folder you wish to install into. The default is set to C:\\Program Files\Microsoft Games\CFS2. The installer will place all of the files into the correct folders and you can then fire up the game and go fly the campaign.
Note that you will need to click on the “Settings” button, then click the “Scenery Library” button, and move the “Scenery object density” slider to Dense or Very Dense in order for a number of the airfield sceneries to show up in the game.
Also in the “Settings” page, make sure the “enable auto-mixture” selection box is unchecked. You will need to use your drop tanks and manage your fuel in the long range missions.
If you want to fly the optional higher difficulty campaign, you will find the zipped file in the CFS2 folder. Simply unzip and place all the files into the Campaigns folder. The original installation campaign files will be overwritten, so you might want to move the original campaign docs to a backup folder."
Much kudos for even attempting such a hugely complicated project!:salute:
Been dipping in & out of "Attack & Conquer" - 8th Fighter Group, & "Vampire Squadron" -44th Fighter Squadron recently, & thought it would be a rich ground for developing my limited mission builder skills ... this add on seems it will cover much of the same territory.
Go ahead and finish the Bong missions up if you will. While each mission is recreated as closely as I could to the one that was flown, none of them is flown as a specific pilot. There should not be any serious duplication.
The 9th Fighter Squadron, 49th Fighter Group in WWII
It's almost finished, I just have the read me file and all the credits left to write. While I get that little chore done, I'll post a few pictures over the next few days to see if it works up some interest.
The following is what I have written for the read me file so far:
"This work has been well over a year in the making. I had two objectives in mind for the development.
The first was to recreate this unit’s war time experience both visually and as close to the historical record as possible. Most of the missions are recreations – as close as possible – of the actual missions the 9th Fighter Squadron flew, while a few represent what were common experiences. I used the unit’s official war diary for my reference from 1943 to 1945. Prior to this the unit did not keep an official record, but fortunately there are a lot of other records, and writings by individuals who were in the 9th FS during this period, so that I could put together a pretty accurate account to work from.
The second objective was to keep it as simple as possible. In other words, to make a self contained campaign that did not require the player to spend hours and hours finding and installing add-on aircraft, sceneries and effects. I decided on this approach because so many campaigns quickly become unusable as CFS2 website after website disappears, taking the required add on downloads with them. The Sim-Outhouse had just been hacked when I started this project, and at the time it looked like much of the files there would be lost as well. I wanted to provide a single source campaign. If you were able to download the campaign package, you would be able to just load it and fly.
That does not mean there isn’t a lot to this campaign. The package includes: Complete new UIRES screen set for the 9th FS 32 individual airbases – many are new, and available only with this campaign. 4 MaskRider air base scenery sets – with his kind permission Australia Papua New Guinea Dutch East Indies Philippines No. 1 29 US and Japanese aircraft with historical repaints plus many, many modified flight and weapons files to achieve historically accurate performance. Please see the credits for the kudos to the modelers who created these planes. Added radio chatter to increase immersion Stock ship dp mods to get them to move in convoys Optional higher difficulty campaign Napalm bomb effects
Why the 9th Fighter Squadron
The 9th Fighter Squadron was in action from 18 March, 1942 until 21 August, 1945, the final day of WWII in the Pacific. During this time the 9th FS recorded 258 aerial victories, and produce 20 aces, including Dick Bong, the USA’s ace of aces (40), Gerald Johnson (22), James “Duckbutt” Watkins (12), Andy Reynolds (10) George Fanning (9) and John “Jump” O’Neill (8). It was the highest scoring USAAF squadron in the Pacific Theater of Operations.
They flew from front line bases beginning in Australia, moving to and through New Guinea, to Biak, to the Philippines and finally reached Okinawa.
Melbourne, Australia (Feb '42) Bankstown, Australia (Feb '42 - March '42) Darwin, Australia (March '42 - Oct '42) Port Moresby, New Guinea (Oct '42 - March '43) Dobodura, New Guinea (March '43 - Nov '43) Gusap, New Guinea (Dec '43 - April '44) Finchhafen, New Guinea (April '44 - May '44) Hollandia, New Guinea (May '44 - June '44) Biak (June '44 - Oct '44) Tacloban, Leyte (Oct '44 - Dec '44) San Jose, Mindoro (Dec '44 - Feb '45) Lingayen, Luzon (Feb '45 - Aug '45) Okinawa (Aug '45 - end WWII)
They flew P-40s to start, transitioned into early P-38s, then moved to P-47’s when the supply of P-38s faltered, and finally back on to the late model P-38s.
You, the CFS2 pilot, will get to be part of the unit as it moves from base to base and you will fly the P-40E, P-40K, P-38F, P-38H, P-47D razorback, P-38J and P-38L.
There are 4 tours of duty to fly. I tried to make it a continuous campaign, but CFS2 will not allow that to happen. Either you would have been kicked off for excessive losses (after all it is over 100 missions total), and/or the game seems to lock up around 85 missions and I could not find a way around either of these shortcomings. Tours of duty seemed a logical way to handle it as the real pilots rotated out, and occasionally, back in for additional tours with the Squadron.
Still, if anyone would like to try the campaign from the first mission to the last mission, I have included a campaign .cmg file with all 106 missions. Maybe your CFS2 installation will let you go beyond the 85 missions I could achieve before it froze on me.
INSTALLATION
To install, begin with a fresh install of CFS2.
Self installing campaigns can cause too many problems with existing CFS2 installatios which have been modified with scenery meshes, add-on air bases, etc. After you have installed this campaign, you can add whatever additional eye candy you like. If an add-on causes a problem then, it will be easier to identify and fix or remove.
Click the installer program file and select the CFS2 folder you wish to install into. The default is set to C:\\Program Files\Microsoft Games\CFS2. The installer will place all of the files into the correct folders and you can then fire up the game and go fly the campaign.
Note that you will need to click on the “Settings” button, then click the “Scenery Library” button, and move the “Scenery object density” slider to Dense or Very Dense in order for a number of the airfield sceneries to show up in the game.
Also in the “Settings” page, make sure the “enable auto-mixture” selection box is unchecked. You will need to use your drop tanks and manage your fuel in the long range missions.
If you want to fly the optional higher difficulty campaign, you will find the zipped file in the CFS2 folder. Simply unzip and place all the files into the Campaigns folder. The original installation campaign files will be overwritten, so you might want to move the original campaign docs to a backup folder."
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.