Daiwilletti
Charter Member
You may have noticed that when in QC mode, as well as everyone shooting at you except your own airbase, there are a lot of ground formations spawned. Trains, truck and troop columns, etc. These are generated by the ground.spawns file in the spawns folder.
I took the armored column spawn file called for by ground.spawns - "enemy_armored_column" and tweaked it a bit. Ground type = direct means the column can go overland. Adding "friendly" to the second waypoint's position encourages the armored column to invade the friendly territory around my base in QC mode.
Here are some results - an American armored column crossing my German airbase....
I took the armored column spawn file called for by ground.spawns - "enemy_armored_column" and tweaked it a bit. Ground type = direct means the column can go overland. Adding "friendly" to the second waypoint's position encourages the armored column to invade the friendly territory around my base in QC mode.
Here are some results - an American armored column crossing my German airbase....

. In an ideal world, a post like this would stimulate some responses about other interesting tweaks to do with spawn files - maybe our ranks really have grown thin. It would be great if some new faces emerged with a fresh take on things. I would wish for a whizz on xml files and how to do clever things with Auto Hot Key - Daniel can't do everything himself!
,I imagine it would have some great possibilities in regards to some mission specific ground support goals etc..pity we're shy of a certain creature of shortened stature (a hobbit perhaps?..) to make a bunch of crazy missions to make it happen..
)..would very much like to release a ship of my own in between though..oh,and some where in there was that update package for the cruisers that I promised some time back (about 90% sorted,i think ha ha..)..uh huh,plenty going on,never enough time to finish..