V
von Baur
Guest
Sorry if they're answered elsewhere, but I looked through the "Tips and Cheats" thread and saw no reference and given the number of pages in this forum looking it up would be a daunting task, to say the least.
Albatros D-V. Picked this bird for a quick flight and was nose-down immediately. Had to fly somewhere between 1/2 and 2/3 back stick just to maintain level flight..nose-up attitude was next to impossible. Is that just me or is it normal. And if normal, was that historically accurate. I'd read that a lot of German pilots considered the D-III a better plane than the D-V, but this thing was practically unflyable and I don't see how it could have made it into service at all the way I experienced it.
Force feedback. I like it. I like feeling when my aircraft is close to a stall or building up too much speed. The first stick I bought was a MS FFPro and I have a FFPro2 now. My biggest complaint against Richtofen's Skies is that force feedback doesn't work in the current Target Ware engine and I can see how it impacts my flying. And it's not just me..when the F-16 was first introduced with its fly-by-wire controls the pilots complained about the lack of tactile input and General Dynamics actually put computerized force feedback in the plane. But some of the birds in OFF have extremely light sticks (N-11, Sop tripe, DrI to name a few), so light in fact that my stick feels like a wet dishrag (and yes, WF2, I'm a husband who does dishes sometimes and knows what a wet dishrag feels like ). I assume this is a game design thing and I can support lighter pressure on certain models than others, but I'm not sure that it should be that light on any. These guys were, after all, pushing large surface areas against 60+mph winds. I know that Fokker had balancing tabs on his control surfaces to help reduce that, but British and French planes didn't (with the exception of Nieuports' rudders).
Any info?
Albatros D-V. Picked this bird for a quick flight and was nose-down immediately. Had to fly somewhere between 1/2 and 2/3 back stick just to maintain level flight..nose-up attitude was next to impossible. Is that just me or is it normal. And if normal, was that historically accurate. I'd read that a lot of German pilots considered the D-III a better plane than the D-V, but this thing was practically unflyable and I don't see how it could have made it into service at all the way I experienced it.
Force feedback. I like it. I like feeling when my aircraft is close to a stall or building up too much speed. The first stick I bought was a MS FFPro and I have a FFPro2 now. My biggest complaint against Richtofen's Skies is that force feedback doesn't work in the current Target Ware engine and I can see how it impacts my flying. And it's not just me..when the F-16 was first introduced with its fly-by-wire controls the pilots complained about the lack of tactile input and General Dynamics actually put computerized force feedback in the plane. But some of the birds in OFF have extremely light sticks (N-11, Sop tripe, DrI to name a few), so light in fact that my stick feels like a wet dishrag (and yes, WF2, I'm a husband who does dishes sometimes and knows what a wet dishrag feels like ). I assume this is a game design thing and I can support lighter pressure on certain models than others, but I'm not sure that it should be that light on any. These guys were, after all, pushing large surface areas against 60+mph winds. I know that Fokker had balancing tabs on his control surfaces to help reduce that, but British and French planes didn't (with the exception of Nieuports' rudders).
Any info?