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A new Cessna 150-K 'Ti Bush is released on French-VFR

Thanks, but just getting the following error in Opera and a connection error in IE:
This web page has a redirect loop​
 
Hi everybody,

No the project isn't died but I am a lot of works and after six months of dévelopement eaéch day on this plane ... I need some time to find others ideas in order to improve my model.

The float plane is finish ... I have some work on the interior texture of the doors and I will release it.
Be patient, please :santahat:
 
Thank you for the update lagaffe, it is always nice to hear progress.....great work does take time. I look forward to the update.:jump:
 
Certainly has my vote! The C-150 taildragger has been a delight; a genuinely fun airplane and you have my sincere compliments, Msr. Lagaffe, to you and the VFR France team. I do hope you're still planning to release a version with the "standard" size wheels and wheel pants as I'm very much looking forward to it.

Thanks again!

N.
 
Didnt install yet.

Wow! Amazing work! :applause: Crg!

Cessna150K_zpsf19e270e.jpg~original
 
For ThinkingManNeil:

As I answer you I was in the impossibility to develop during the last two months. Since two weeks, I will be back at home and I should works again on the Taildragger: you can read news on this french forum http://www.pilote-virtuel.com/viewtopic.php?id=71591 :wiggle:

A little view of my actual works: a USAAF variation for you
attachment.php


Modifications to be bring at this new model:
0 - Take into account the interior of the TiBush model to benefit corrections on radio instruments (codes XML and best mapping) => done
1 - Code XML of the airspeed indicator should be corrected => done
2 - Glass reflections on dials should be modified because they are too marked => working in progress
3 - Add a bump on the left and right panels in the interior model => to be done
4 - Add FSX emissive textures on dials and panels to be effective at night with electrical lighting is switching on => working in progress
5 - Modified the vc_lights lines in aircraft.cfg to minimize the Z coordonnate (they are too hight) => done
6 - Remap the radios buttons => to be done
7 - Damage Mod of the TiBush
has to be include in the Taildragger version => done

For Lane:
I send you my gmax source for your bump problem but I didn't receive an answer ...

Best Regards,
Didier "Lagaffe"
 

Attachments

  • Taildragger_v2.jpg
    Taildragger_v2.jpg
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For ThinkingManNeil:

As I answer you I was in the impossibility to develop during the last two months. Since two weeks, I will be back at home and I should works again on the Taildragger: you can read news on this french forum http://www.pilote-virtuel.com/viewtopic.php?id=71591 :wiggle:

A little view of my actual works: a USAAF variation for you
attachment.php


Modifications to be bring at this new model:
0 - Take into account the interior of the TiBush model to benefit corrections on radio instruments (codes XML and best mapping) => done
1 - Code XML of the airspeed indicator should be corrected => done
2 - Glass reflections on dials should be modified because they are too marked => working in progress
3 - Add a bump on the left and right panels in the interior model => to be done
4 - Add FSX emissive textures on dials and panels to be effective at night with electrical lighting is switching on => working in progress
5 - Modified the vc_lights lines in aircraft.cfg to minimize the Z coordonnate (they are too hight) => done
6 - Remap the radios buttons => to be done
7 - Damage Mod of the TiBush
has to be include in the Taildragger version => done

For Lane:
I send you my gmax source for your bump problem but I didn't receive an answer ...

Best Regards,
Didier "Lagaffe"

That's a very nice repaint LaGaffe. Reminds me a little of the Civil Air Patrol T-41's I used to fly in. Good Work!
 
For Lane:
I send you my gmax source for your bump problem but I didn't receive an answer ...

Yeah, it's been a while.

As best as I can remember the problem is most likely caused by the use of multi-materials.

Everything looks good in GMax, yet doesn't compile properly.

Try removing all of the multi-materials.

cheers,
Lane
 
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