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A New Simulation Solution is Heading Your Way

Indeed, we finally get some info, it was about time...
The "Unreal engine" label sounds very nice, but when I stop the frames in the video to look closely at the images, I'm not very impressed with the quality :/
Let's hope it has other good sides...
 
Too late sadly - although you can never have too many simulators - sales for third party developers is in my experience absolutely dire when compared to the old FSX days, which implies most casual simmers have gone to the reborn FS games.

Due to costs of maintaining a website, hosting etc not being met by the number of sales, I've relinquished my Glowingheat website recently and although my few products are still on sale, the trickle of sales means they won't be available for very long sadly.
 
In that case its up to us to do our part as much as we can. :wiggle:
I bought your B-58 Hustler for FS9 last year. :loyal:

Again, this is just a trickle compared to 2010, but its something.
 
Too late sadly - although you can never have too many simulators - sales for third party developers is in my experience absolutely dire when compared to the old FSX days, which implies most casual simmers have gone to the reborn FS games.

Due to costs of maintaining a website, hosting etc not being met by the number of sales, I've relinquished my Glowingheat website recently and although my few products are still on sale, the trickle of sales means they won't be available for very long sadly.
Are you aware of if your A-12 and B-58 work fine in v5? I'd quite like to pick those up but am particularly weary of the latter, though I think I remember seeing a thread that indicated it worked in v4?
 
A-12 and B-58 should work in v5, however they lack the PBR texturing that makes models look better in sim. This can be fixed in Model Converter X from FS Developer - Rick created some PBR texturing for those models a while back which I think are on this site.
 
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