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A Problem for Maskrider

Finally!!

At long last I sorted all my problems out and 2 days ago created the gsl file for the base. The complex is located on and in the edge of a forest, so I used a lot of Lindsay Watt's trees to give it some "life," But not so many as to drastically effect frame rates. I took a dusk screenshot and noticed that one runway was not lit, so I went back into FSSC and fixed that. The second landing strip, for some reason, doesn't show in the selection menu for Free Flight, but both are available for use in Mission Builder.

Now that I have refreshed my memory in doing this, if any of you have any more of the Japanese bases to be done, let me know. I'll wait to publish it until I find out if there are any more you want me to do.:wavey:

Greg
 
Very nice! :triumphant:

I'm reading a lot of anecdotal info that suggests a lot of the runways in these islands were made from crushed coral - I'll research some more but you might want to change the runway textures.:dispirited: Sorry for being a bit of a party-pooper...
 
Very nice! :triumphant:

I'm reading a lot of anecdotal info that suggests a lot of the runways in these islands were made from crushed coral - I'll research some more but you might want to change the runway textures.:dispirited: Sorry for being a bit of a party-pooper...

"a lot..." is nice. This can serve as one of the exceptions. I'm attaching a screenshot, showing an FSSC coral (left) and an FSSC dirt (right) runway textures. The difference is very small. If someone wants to do a total redo of the runways, taxiways, cleared areas and reposition the 514 objects and trees, they can be my guest. I ain't changing it. But any further runways in this area will be coral. :)
 
The second landing strip, for some reason, doesn't show in the selection menu for Free Flight,...

For any multi-runway airfield scenery, CFS2 will default to one end of the runway designated as the default runway for that scenery. The default runway is usually going to be the very first runway you add to the scenery in FSSC. The runway becomes so designated by checking the "Airport and Facilities Entry" check-box in FSSC's runway properties dialogue box. Normally, the first runway added will have this box checked by default. There can be only one runway so designated. Additional runways as well as the other end of the scenery's default runway can easily be made available as start-locations in FF by using FSSC to add what are called "Menu Entry" start points. Once added, menu entry start points are accessed in FF as follows:

"Start Location" --> "Advanced Go To" --> "Scenery From FS95 and before" --> pick a scenery area from the list in the "Scenery Area" box --> pick a start point from the list of start points in the "Search Results" box.

You can add menu entry start points all over the place- inside hangars, ready-aprons, hardstands, at refuel points- where ever. The screen shot below shows a partial list of the start points in the MR Saipan, Isley Field scenery. Isley has 2 runways- and 4 runway entries. The default end of the designated "Airport and Facilities Entry" runway, the one that shows up in the default CFS2 Start Location list, is runway 7L. The other three runway start points are accessed through the menu entry start-points listed in the "Search Results" box: 25R, 25L and 7R. Notice also the refuel area start points. There are a ton of other start points listed below those. You can also put menu entry start points in the water for float planes.

Having a wide range of start point locations at every airfield also makes online multi-player flying a lot more fun.

Cheers,
MR
 

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Hey guys, I lost the thread or PM. What were those other bases that need to be built??? Any pictures or coords or other data would be hepful. :running:
 
SW,
They are Miyako Jima.
Achim did Nabaro Airfield, so the only others are Hirara and Sukama.

Here are all 3 photos.

The first is Nabaro, already done by Achim.
The second is Sukama.
The third is Hirara.

I am also interested in someone doing the port town of Hirara on the north side of the island.

Thanks,
Ddog
 
Thanks DD and UncleTgt. Those pics and the data are very helpful. Perhaps with a google search and terrain association I can figure the coordinates and orientation for the pics . I saw a different one for Nobaro and the map orientation (N/S) was approximately opposite from the picture here. See the N/S arrow? I did this base as well but someone didn't care for it because I didn't use a coral runway.
 
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