Not that I'm aware of, guzler. SBuilderX, to the best of my knowledge, is still the only package that will do photoreal ground textures.
SBuilderX, ADE and Instant Scenery all do different things and work well together, but none of them are really competing products. For simple photosceneries like a microlight field, you'll want SBuilderX for the ground textures and possibly flatten files, IS or Whisplacer or something to place objects. ADE and similar only really come into play if you want to do larger airports with taxiways, runways, etc. set up properly (e.g. for use with AI). However, Instant Scenery will not make the scenery visible to the default GPS, map or flight planner. If you want to do that, you have to make the airport (or at least its reference point) using something like ADE.
SBuilderX, ADE and Instant Scenery all do different things and work well together, but none of them are really competing products. For simple photosceneries like a microlight field, you'll want SBuilderX for the ground textures and possibly flatten files, IS or Whisplacer or something to place objects. ADE and similar only really come into play if you want to do larger airports with taxiways, runways, etc. set up properly (e.g. for use with AI). However, Instant Scenery will not make the scenery visible to the default GPS, map or flight planner. If you want to do that, you have to make the airport (or at least its reference point) using something like ADE.